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  1. #1
    Player Ejin's Avatar
    Join Date
    Dec 2012
    Posts
    6
    Character
    Ejiin
    World
    Ragnarok
    Main Class
    SAM Lv 99
    Quote Originally Posted by Camate View Post
    Hello,

    While we definitely understand that making it possible to overwrite a level 3 aftermath would make it more convenient and ultimately stronger, the development team's stance is that they would like players to think about this aspect and use it strategically. If we were to make unconditional overwriting possible, it would enable the aftermath status to be maintained indefinitely by continuing to use weapon skills at 300 TP, and this is situation the development team does not wish to create.
    First off, thank you for taking the time to reply. It's nice to know our voices are being heard, and for that, I am grateful.

    Sadly, I disagree with the stance the Devs are taking on this issue. When the majority of the content we enjoy is either running around from pop to pop, mob to mob; when the majority of content is waiting for ??? and the like to repop, where is the strategy? Our strategy WAS locking our AM3 effect in those down times, but now we have nothing to do but stand there while over 1/3 of the effect we just applied goes to waste.
    (8)

  2. #2
    Player Nightfyre's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Camate View Post
    Hello,

    While we definitely understand that making it possible to overwrite a level 3 aftermath would make it more convenient and ultimately stronger, the development team's stance is that they would like players to think about this aspect and use it strategically. If we were to make unconditional overwriting possible, it would enable the aftermath status to be maintained indefinitely by continuing to use weapon skills at 300 TP, and this is situation the development team does not wish to create.
    What "strategy" is this promoting? Either you can maintain AM3 with a minimum of penalty or you change weapons, Ryunohige and Kenkonken aside. That's assuming you have a functional mythic to begin with (Ryunohige, Kenkonken, Kogarasumaru, maybe Conqueror and Glanzfaust?). Overwriting AM3 doesn't change that, and it doesn't even really affect how mythics fare vs their empyrean and relic counterparts given that most of them barely measure up even if you completely disregard the need to rebuild AM3 or the possibility of downtime eating into your AM3 time.
    (13)

  3. #3
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    The Development Bros don't want people to be able to do what people currently do, maintaining the tier 3 aftermath constantly or almost constantly, which is the only viable tactic for making Mythic weapons perform in a competitive manner.

    Instead, the aftermath should be used "strategically" as a result of "thinking about it", which means something that I'm not sure what it means. Let me think about thinking about it. Let me form a strategy for strategically strategizing like a strategist.

    Let me...

    (6)

  4. #4
    Player
    Join Date
    Jul 2012
    Posts
    131
    Quote Originally Posted by Camate View Post
    Hello,

    While we definitely understand that making it possible to overwrite a level 3 aftermath would make it more convenient and ultimately stronger, the development team's stance is that they would like players to think about this aspect and use it strategically. If we were to make unconditional overwriting possible, it would enable the aftermath status to be maintained indefinitely by continuing to use weapon skills at 300 TP, and this is situation the development team does not wish to create.


    Development Team: "We prefer mythic owners wait until the AM3 wears off rather than overwrite it because being able to overwrite your AM3 with a new AM3 is just way too convenient."
    (2)
    Last edited by Tanama; 12-10-2012 at 10:56 AM.

  5. #5
    Player Yinnyth's Avatar
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    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Camate View Post
    Hello,

    While we definitely understand that making it possible to overwrite a level 3 aftermath would make it more convenient and ultimately stronger, the development team's stance is that they would like players to think about this aspect and use it strategically. If we were to make unconditional overwriting possible, it would enable the aftermath status to be maintained indefinitely by continuing to use weapon skills at 300 TP, and this is situation the development team does not wish to create.
    We're talking about endgame weapons here, right? Endgame weapons which take months (if not years) of grinding to obtain. More specifically, we're talking about mythics which take more work than empies or relics, and in most cases are a matter of magnitude weaker than their counterparts. You're afraid MYTHICS will become too powerful?

    Empyreans just maintain tier 1 aftermath by spamming WSs as soon as they get TP. Yes, tier 1 aftermath on empyrean overwrites tier 1 aftermath. Empyreans are generally the strongest AND most readily available endgame weapons. Name an exception to this rule, and tell me why that job (drg, pup) doesn't deserve some help anyways. "Oh good, our PUP can keep OA3 on indefinitely now? Our enemies don't get enough TP anyways.... Remind me again... why do we keep letting Steve come as PUP when he has useful jobs?"

    Note: I'm not upset at the community reps at all. I know how hellish a customer service job is since you get to deliver ALL the bad news and have NO power to change company policy despite overwhelming feedback from customers. My rage is not directed at you, it's directed at whoever decides what is and is not overpowered.
    (4)

  6. #6
    Player Afania's Avatar
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    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Yinnyth View Post
    We're talking about endgame weapons here, right? Endgame weapons which take months (if not years) of grinding to obtain. More specifically, we're talking about mythics which take more work than empies or relics, and in most cases are a matter of magnitude weaker than their counterparts. You're afraid MYTHICS will become too powerful?

    Empyreans just maintain tier 1 aftermath by spamming WSs as soon as they get TP. Yes, tier 1 aftermath on empyrean overwrites tier 1 aftermath. Empyreans are generally the strongest AND most readily available endgame weapons. Name an exception to this rule, and tell me why that job (drg, pup) doesn't deserve some help anyways. "Oh good, our PUP can keep OA3 on indefinitely now? Our enemies don't get enough TP anyways.... Remind me again... why do we keep letting Steve come as PUP when he has useful jobs?"

    Note: I'm not upset at the community reps at all. I know how hellish a customer service job is since you get to deliver ALL the bad news and have NO power to change company policy despite overwhelming feedback from customers. My rage is not directed at you, it's directed at whoever decides what is and is not overpowered.
    I guess that's just what SE wanted: Welcome to FFXI, when hardest to obtain weapon like Mythic or afterglow are nothing but minor upgrade, and we intend to keep them weak
    (2)

  7. #7
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    We can already do what you're describing and it is the only way to strategically use mythic weapons. It's just less convenient than if you made the adjustments suggested by the OP.
    (26)

  8. #8
    Player Martel's Avatar
    Join Date
    Mar 2011
    Posts
    254
    Character
    Martel
    World
    Ragnarok
    Main Class
    DRG Lv 99
    I'm not sure how we're supposed to do this any more strategically. It's hard to strategize around the random number generator.

    When should you start building to 300% again? Well, depends... How many times will OA2~3 proc? In DRG's case, did they proc on jumps? There's no telling if you should start building at 30 seconds left, or at ~10.

    You get a lot of multi-hit procs, and you end up holding 300% till AM3 wears, wasting potential DPS. You get too few, and AM3 wears before you hit 300% and you're stuck building the rest without it. Wasting even more DPS potential.

    Overwriting would let you refresh AM3 when you get those procs, even if it's a bit early. It's also very frustrating when an NM fight starts when you've still got like 40 seconds on AM3 and 300% TP... And the party/alliance can't afford to wait on me. Do I hold TP, and waste DPS? Or do I risk not getting 300% again before it wears, and WS a few times? I'm not really the gambling type. -.-

    Sooo, random number strategies anyone?
    (16)

  9. #9
    Player Sekundes's Avatar
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    Mar 2011
    Posts
    78
    Character
    Sekundes
    World
    Ragnarok
    Main Class
    BLU Lv 99
    I'm failing to see the issue here. It still costs 300% TP to refresh aftermath, that's a very big cost. The dev team is making it sound like being able to overwrite it gives you infinite AM3 at no cost to the player which is simply not the case... You blow 3 WS whenever you update aftermath and AM3 for any weapon has it's advantages and disadvantages already. Having to build 300% tp is exactly why mythic weapons are only viable for a handful of jobs.
    (15)

  10. #10
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Doesn't the Empyrean "Occasionally does double damage" Aftermath already override itself? And at 100% TP, to boot?

    Because if so, I'm not sure what's the big deal about making Mythic Weapons more viable. Altana knows they need it.
    (1)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

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