North waters exit to great star tree. West port exit to woods AH. Mog house to port signet NPC (or even the mog bonanza moogle, back when they still did that). "Easy" is a relative term. Relative to successfully performing brain surgery, yes, it's easy to get anywhere in Windy.
Windy has 4 primary zones, one with a southern section which didn't fit on its already enormous map, plus its political center building. Other cities have 3 zones plus their political center building. Where do you buy newb gear in Windy? Western part of port, unless you want hats. Hats for some reason have their own store in the southern end of Windy waters. Want to buy some echo drops from an NPC? NE end of woods past the dhalmel farm. Yes, there's a dhalmel farm in Windy, and you go from one end of it to the other to get to the NPC who sells medicines. And then you go through it again to get back to your MH.
Last edited by Yinnyth; 01-12-2013 at 05:53 AM.
Movement Speed Boots/Legs +12% for all Jobs! No more collecting 6 or how ever many boots legs for all your jobs to be able to move faster
This is beacuse often SE releases new items/equipment that further add to one's already over burdened inventory. Example:
Meeple Burrows, awesome, awesome, assualt idea. Totally love it, and I'm not even bitching that palimpsest are an item and not ki (so you can bazaar them), but honestly, there's a few of these so that right there are more slots to take up, unless your dropping or using immediately.
Geodes, 'ites, beastcoins, seals, ancient currency, crystals and clusters oh my! These are some of the many items people either carry or toss. Lets face it though, what kinda DEV puts stuff in the game that drops off mobs, that stacks, that you need, but forces you to choose to toss because of inventory? I won't hear anyone point it that you can store seals either, since you need space in the first place for them to drop to you, you might as well have that space reserved to collect them to 99 and then turn them in.
P.S. - what other crap am I going to have to carry once SOA comes out?
Last edited by Concerned4FFxi; 01-12-2013 at 06:26 AM.
Originally Posted by Kincard
Republic Aketon
Kingdom Aketon
Federation Aketon
Sprinter's Shoes (Which work EVERYWHERE)
Level Bard and use Chocobo Mazurka which is far superior to using Thief for in town quest running around. Move + gear stacks with Mazurka as well.
Level DNC and use Chocobo Jig which is also far superior to using Thief for in town quest running around. Move + gear stacks with jig as well.
Alternately, just spoon feed casuals some more.
if you add a new in town movement bonus please make it stack with existing ones
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