Results 1 to 10 of 12

Thread: Red !! 100%

Hybrid View

  1. #1
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Thoraeon View Post
    It isn't 100%.
    I'm very certain that it is 100%, as certain as I can be about anything in this game.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    55
    Quote Originally Posted by Arcon View Post
    I'm very certain that it is 100%, as certain as I can be about anything in this game.
    Just like how you need 26% haste in gear to reach the 25% gear haste cap?

    If it were 100%, this thread would not exist. Because SE has to deal with binary rules/coding, it is probably something like 1023/1024. There may be some weird results if they set it exactly to 100%, so they set it to something ridiculously close to 100% to try to compensate.
    (0)

  3. #3
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Thoraeon View Post
    Just like how you need 26% haste in gear to reach the 25% gear haste cap?
    That's a display error, not a math error. You don't need 26% Haste to cap it, but 25%. Only gear doesn't display it correctly.

    Quote Originally Posted by Thoraeon View Post
    If it were 100%, this thread would not exist.
    Of course it would, because players make mistakes or don't fully understand the game dynamics and don't know any better. This could well be one of those examples.

    Quote Originally Posted by Thoraeon View Post
    Because SE has to deal with binary rules/coding, it is probably something like 1023/1024. There may be some weird results if they set it exactly to 100%, so they set it to something ridiculously close to 100% to try to compensate.
    This is not how it works, there are no numbers at all involved. if(mob.isRedStaggered()) { dropTheDamnKI(); }
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  4. #4
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Arcon View Post
    Of course it would, because players make mistakes or don't fully understand the game dynamics and don't know any better. This could well be one of those examples.
    Did you check to see if you didn't already HAVE the KI?
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #5
    Player Vicious's Avatar
    Join Date
    Mar 2011
    Posts
    116
    Character
    Lyltia
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Red proc has never guaranteed key item drops in abyssea. I've only seen it fail a handful of times out of hundreds of successful proc/kills, so it has a very high success rate, that's all. Probably a ~1% chance of failure.
    (4)