Quote Originally Posted by Thoraeon View Post
Just like how you need 26% haste in gear to reach the 25% gear haste cap?
That's a display error, not a math error. You don't need 26% Haste to cap it, but 25%. Only gear doesn't display it correctly.

Quote Originally Posted by Thoraeon View Post
If it were 100%, this thread would not exist.
Of course it would, because players make mistakes or don't fully understand the game dynamics and don't know any better. This could well be one of those examples.

Quote Originally Posted by Thoraeon View Post
Because SE has to deal with binary rules/coding, it is probably something like 1023/1024. There may be some weird results if they set it exactly to 100%, so they set it to something ridiculously close to 100% to try to compensate.
This is not how it works, there are no numbers at all involved. if(mob.isRedStaggered()) { dropTheDamnKI(); }