Way to miss the glaring flaws with your argument: The spells referred are the top-tier of their respective class and the test server's magic accuracy differs from the real server. What does the former mean? That means he's not complaining about a spell outclassed by later tiers of said spell. Your "progression" argument is irrelevant. What does the latter mean? That means there's either a flaw with the magic accuracy of the test server or the real server. In other words, a glitch. Given that the magic accuracy of said spells and weapon skills (Yes, this issue has implications beyond BLU), were greater prior and SE never mentioned a universal nerf to the additional effects of . . .
This would imply that the discrepancy between the real server and the test server is due to an error with the real server's magic accuracy rate.-Tourbillion (Add. effect: Defense down)
-Sandspin (Add. effect: Accuracy down)
-Barbed Crescent (Add. effect: Accuracy down)
-Hecatomb Wave (Add. effect: Blind)
-Tachi: Ageha (Add. effect: Defense down)
-Metatron Torment (Add. effect: Defense down)
-Onslaught (Add. effect: Accuracy down)
-Full Break (Add. effect: Accuracy, Attack, Defense, and Evasion down)
-Armor Break (Add. effect: Defense down)
-Shell Crusher (Add. effect: Defense down)
-Randgrith (Add. effect: Evasion down)
-Nightmare Scythe (Add. effect: Blind)
-Skullbreaker (Add. effect: INT down)


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