It's just you crying to make Blue Mage stronger when it's already one of the strongest jobs in the game. Might as well have WAR and MNK asking for more damage output.
Right now BLU is balanced on the edge of severe nerfage. Look what they did to Heavy Strike on the test server, would you like them to start doing that to other things to *balance* out certain abilities becoming stronger. For anything that doesn't involve a four song, double COR rolls, embrava super zerg rush Blue Mage crush's just about every other job in the game. The sheer scope and breadth of BLU's capabilities are staggering, it can do anything and everything. And not just do everything but do everything good, better then good in some places. It's damn near the omni-job in the proper players hands, and you want SE to make it stronger? That would result in a severe nerf shortly thereafter, or have you been missing all the nerfs they've been throwing around for the past 6+ months.
The absolute best thing that could happen is SE adds a few new spells for cheaper combos, reduces the voidwatch procs, and absolutely nothing else. Possibly a slight reduction to the effects of LCF to make BLU spells a bit stronger on harder mobs without making them stronger on trash.


Reply With Quote