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  1. #1
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by saevel View Post
    Uhhhh what......



    So in other words, other then our best buffs our buffs aren't the best? If that's not circular reasoning ...

    The only BLU buff that I have an issue with is Triumphant Roar being such a short duration, everything else is fine.

    As for the rest of your complaints, go cry a river. BLU is one of the strongest if not the strongest job in the game. Out of all the things it can do it has only one weakness, super buffed zergs. In that scenario it being a 1H DW job is what hurts just like all the other 1H jobs.

    Blue Mage is sitting in doing really well, no need to have SE go about f8cking it up. Though voidwatch procs are insane and need to be fixed ASAP.
    Obviously, you didn't read everything and just wanted to troll like an annoying, little girl. These are all complaints that have been brought up several of times by other players more focused about this job than me.

    I understand other jobs need a stronger look at more than Blu, but if you read my whole post you would realize your comments, except the vw comment, don't equate to much but bull crap.
    (1)

  2. #2
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Tennotsukai View Post
    Obviously, you didn't read everything and just wanted to troll like an annoying, little girl. These are all complaints that have been brought up several of times by other players more focused about this job than me.

    I understand other jobs need a stronger look at more than Blu, but if you read my whole post you would realize your comments, except the vw comment, don't equate to much but bull crap.
    Each area addressed as "please fix" ignore the fact that other spells are already super powerful; and some would have to be reduced to keep BLU from being any more "overpowered" than it currently is.

    BLUs spells are designed this way for a reason; the suggestion that BLU needs these fixes to be relevant in end-game content implies that BLU itself is broken (which really only applies to BLU not being played properly with discipline and dedication), and ignores the balance aspect.

    This would most assuredly result in a nerf.
    (10)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  3. #3
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Tennotsukai View Post
    Obviously, you didn't read everything and just wanted to troll like an annoying, little girl. These are all complaints that have been brought up several of times by other players more focused about this job than me.

    I understand other jobs need a stronger look at more than Blu, but if you read my whole post you would realize your comments, except the vw comment, don't equate to much but bull crap.
    It's just you crying to make Blue Mage stronger when it's already one of the strongest jobs in the game. Might as well have WAR and MNK asking for more damage output.

    Right now BLU is balanced on the edge of severe nerfage. Look what they did to Heavy Strike on the test server, would you like them to start doing that to other things to *balance* out certain abilities becoming stronger. For anything that doesn't involve a four song, double COR rolls, embrava super zerg rush Blue Mage crush's just about every other job in the game. The sheer scope and breadth of BLU's capabilities are staggering, it can do anything and everything. And not just do everything but do everything good, better then good in some places. It's damn near the omni-job in the proper players hands, and you want SE to make it stronger? That would result in a severe nerf shortly thereafter, or have you been missing all the nerfs they've been throwing around for the past 6+ months.

    The absolute best thing that could happen is SE adds a few new spells for cheaper combos, reduces the voidwatch procs, and absolutely nothing else. Possibly a slight reduction to the effects of LCF to make BLU spells a bit stronger on harder mobs without making them stronger on trash.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....