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  1. #1
    Player
    Join Date
    Mar 2011
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    319
    Quote Originally Posted by saevel View Post
    Straw man, all of it.

    I actually stated earlier the different resist levels, I also broke down exactly how that works, so to attempt to "educate me" is just you liking to hear your own voice.

    I called you on your BS and now your going nuclear.



    End of Debate, your *anecdotal evidence* that BC (or any physical WS) has an MACC component of dSTAT was busted, which is what I told you earlier.
    I clarified the resist levels for people reading the post, not you. If they don't understand the mechanic, they cannot see why your claim is utterly absurd. That is why I said "he is attempting to invoke" when only you actually discussed resist levels.
    Furthermore, I never said dSTAT could affect blue magic because of barbed crescent tests. That is you strawmanning. I said dSTAT could affect blue magic because of the brew tests. In fact, I made this quite clear multiple times:

    Last I checked, I could land additional effects using brew without issue despite having zero BLU magic skill. I was testing whether this is due to inherent mACC bonus or due to dSTAT.
    This was with the test server to ensure the best scenario for the spell. So that means either mACC accompanies brew (No other test to prove this atm) or dSTAT does affect physical magic accuracy. If you have an idea for testing brew's mACC, then do suggest one since I've been looking to figure that out. Even though the sample is minor, I cannot do much more before Legion and the results are quite drastic.
    I also said it had a low proc rate which is separate from the MA/ME comparison. I confirmed that by trying it on monsters that had so low ME that there was no way I would of been floored.
    Your test didn't confirm this at all. All your post did was show that reducing mEVA didn't make you land the spell once within ten casts. In fact, I did some tests that ultimately support the idea of a mACC/mEVA test and indicate that your "Procs" idea is false.

    1. Elemental seal makes the effect land: https://dl.dropbox.com/u/65839275/Fi...6_02.48.12.png

    2. Brew makes the effect land:
    https://dl.dropbox.com/u/65839275/Fi...6_22.46.29.png
    https://dl.dropbox.com/u/65839275/Fi...6_22.46.30.png
    https://dl.dropbox.com/u/65839275/Fi...6_22.46.34.png
    https://dl.dropbox.com/u/65839275/Fi...6_22.46.35.png
    https://dl.dropbox.com/u/65839275/Fi...6_22.46.36.png
    https://dl.dropbox.com/u/65839275/Fi...6_22.46.38.png
    https://dl.dropbox.com/u/65839275/Fi...6_22.46.41.png

    The first shows Elemental Seal, an ability that enhances magic accuracy, makes the spell land. If you want to complain about ES having special properties, the brew test further supports the mACC/mEVA claim. If your claim were correct, we wouldn't see a leap in land rate using brew because the proc system you propose would prevent them from landing. However, we see clearly that, whether due to native mACC or dSTAT, 11/12 Tourbillions landed and 2/2 Barbed Crescents landed. This evidence overwhelmingly supports mACC/mEVA issues rather than your proc idea. How do we know brew isn't invoking some "unresist" trait? First, we see Tourbillion was resisted in one instance. Second, we see Dream Flower (AOE sleep) within the fourth image. Thus, the evidence highly suggests this is an mACC/mEVA calculation issue.
    (2)
    Last edited by Yugl; 12-17-2012 at 03:32 PM.

  2. #2
    Player Metaking's Avatar
    Join Date
    Dec 2011
    Posts
    253
    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    tho im happy to see there is a way to force it to land i almost fear being forced to come blu/blm to events for the def down... kinda like the brd/blm days for elegy
    (0)

  3. #3
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    it's been a while...tourbillion still broke? anyone know?
    (0)

  4. #4
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Don't you guys have like a billion spells, and you have to pick and choose which you can cast? If a few of them suck, just swap them out for better spells.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Zarchery View Post
    Don't you guys have like a billion spells, and you have to pick and choose which you can cast? If a few of them suck, just swap them out for better spells.
    It sucks because the real reason to use the spell does not really take effect. Its a problem many blue spells suffer from so far as I know, where the additional effect has a low proc rate making the spell itself near worthless in most cases. The reason people do not just switch it out is because its an UL spell, one of which should be the most useful, but is instead fairly worthless.
    (1)

  6. #6
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    There's a difference between a spell sucking, and a spell being broken. If Tourbillion wasn't broken, it would not suck. It's description says it gives a def down, but in practice, it's very rare to do so.
    (5)

  7. #7
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    At the very least make it so Unbridled Learning or some other skill allows you to cast a spell you do not have set.
    I don't play BLU, but I know people that do. They have to sacrifice a lot of their DD potential to be a better proccing job, and that's all that people want BLU for in VW.
    (0)
    /人 ‿‿ 人\


  8. #8
    Player Metaking's Avatar
    Join Date
    Dec 2011
    Posts
    253
    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    some blu spells(turbillion and barbed crescent being the poster boys) some weapon skills (sams def down big offender) and some of the relic weapons(but not all) also seem to have floored macc, and the sams one 100% or 300% tp just refuses to land but like 1 in 10 even tho its macc is suppose to be effected by tp.
    (3)

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