It doesn't matter, its always the same nostalgic argument, somehow leveling from 1~99 in a slow ass manor would allow people to learn their job better than having access to all of their abilities as well as see how the game really is when you get the job finished. For instance, leveling DRK in xp parties where I would try not to take hate off the tank so I don't die, while the healer has to keep an eye on MP and enmity, should easily prep me for my endgame when I zerg everything to hell with Resolution and my healers have near unlimited MP thanks to gear, sub jobs, and temps while there is no real tank and enmity is capped on basically everyone in the Alliance.
I'm a Bst 90... love soloing and farming mats for my Jugs
The only reason I would exp burn in abysea would if I'm bored... I d still need to farm my af3 feet, so there's a good excuse. XD
Good thread.
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Of course there will be those people who suck in both periods of time, but there are far more today due to the fact that people aren't learning their roles. Stick anyone who leveled a job from 1-99 on these fast tracks and someone who leveled a job pre-abyssea and see who knows their roles better. I was simply making an observation that pre-abyssea leveling allowed the majority of the player base to learn their jobs instead of running around with keys until 99 and then wondering what all their job abilities do and are used for..
That horse is deader than RDM. You learned nothing relevant in old EXP parties. No one who leveled to 75 the old way knew how to play their jobs. You learn that stuff in endgame, same as now. All everyone did was spam WS, tanks spammed Provoke, mages spammed cures. That's not playing your job. The things that define how good you are at your job simply do not happen in EXP parties, so it's impossible to learn there. Crowd control, dealing with crippling status effects and various types of area moves, MP management over a long period of time, efficient gear swaps, managing timers and stacking abilities, dealing with death of alliance members and god knows what else.
None of that is even remotely important during EXP parties. If people die, you raise them and wait until they unweak. If the mage ran out of MP, you rested and waited until they were good to go. The very idea of EXPing was to pick the mobs that were easiest to deal with, that's why you killed a million crabs and birds until you got to 75. You didn't fight dragons, corses, wyrms, behemoths, and everything else that will fuck you up at endgame. It is literally impossible to prepare for endgame through EXP, and it has always been.
The only thing that differentiates good players from bad ones is experience (actual experience doing relevant events) and intelligence. EXP parties contribute to neither. Neither then nor now.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Im one of those new players, im not the brightest out there but dont consider myself to be an idiot. I want to play it the old school way but its difficult to find others who are interested in the missions and questing together. I find these mass leveling alliances are a way to get to a level where i can solo missions...but id rather level at a slower pase while doing missions and quests with normal party of 3 or 4. Each knowing and strategically using their job roles as efficiently as possible...thats more fun to me.
I just managed to get into a LS last night with some other new players...hopefully that will work out and ill find a good party from it who will want to play the game like i do.
Ultimately the game has changed and is not geared towards new players anymore, the producer sees this. If a new player cant find a good LS these mass leveling alliances are just a work around, rather than for idiots who dont want to play the game properly.
old school guys.. aleast we had lot fun in the past back in the day with the exp pts, lot great camps etc. but that not gonna happen anymore, now n days it all about naked leech/key people. i guess this what the people now call fun, leeching, paying for a leech pt & afking. like who pay gils to afk for exp that boring.lol?
anyways times changed ya it sucks lot but this is what the new kids want. and no iam not talking about missing the old school long exp 10 hour pts for 1 lvl. iam just talking about the Fun, excitement, Thriller, links .etc that was in the pts
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