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  1. #1
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    It is not RDM exclusive. Other jobs can't mainhand different weapons and use relics in the off hand for attribute bonuses, like they would with other weapons. You make it RDM exclusive only because for RDM it applies to two relics, which is an arbitrary restriction.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #2
    Player Daniel's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Danial
    World
    Odin
    Main Class
    NIN Lv 99
    Get Mandau and main hand it, evisceration is pretty badass >_>
    (1)

  3. #3
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings!

    While we will not be making daggers specifically for red mage, in the future when we increase the amount of weapons, we will be adding a variety of types that can be equipped by red mages. Though red mage is proficient in close range combat, they will not be receiving the same kind of daggers that can be wielded by thieves and dancers, who are the masters of this weapon.
    (10)
    Devin "Camate" Casadey - Community Team

  4. #4
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Camate View Post
    Greetings!

    While we will not be making daggers specifically for red mage, in the future when we increase the amount of weapons, we will be adding a variety of types that can be equipped by red mages. Though red mage is proficient in close range combat, they will not be receiving the same kind of daggers that can be wielded by thieves and dancers, who are the masters of this weapon.
    Kind of like I was saying.
    (0)

  5. #5
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Camate View Post
    Greetings!

    While we will not be making daggers specifically for red mage, in the future when we increase the amount of weapons, we will be adding a variety of types that can be equipped by red mages. Though red mage is proficient in close range combat, they will not be receiving the same kind of daggers that can be wielded by thieves and dancers, who are the masters of this weapon.
    Holy sh!t they actually answered a RDM question. Thought it was kinda a low priority one.

    Camate RDM is currently in no way "proficient in close range combat", too little gear / JA / JT selection. Start talking about native DW and u might get close.
    (7)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #6
    Player Mageoholic's Avatar
    Join Date
    Jul 2011
    Location
    Myself
    Posts
    239
    Quote Originally Posted by Camate View Post
    Greetings!

    While we will not be making daggers specifically for red mage, in the future when we increase the amount of weapons, we will be adding a variety of types that can be equipped by red mages. Though red mage is proficient in close range combat, they will not be receiving the same kind of daggers that can be wielded by thieves and dancers, who are the masters of this weapon.
    How are DNC's anymore better equipped than RDM at Dagger proficiency? Is it the 6 skill? If that is the case why is BRD on the daggers? I mean RDM has 10 more Skill than a BRD!.

    If Skill is the merit for masters? Why is RDM enfeebling so underwhelming in comparison to WHM or BLM, or SCH. Why is RDM enhancing underwhelming compared to /RDM enhancing?

    If Skill is the precursor to what quantifies master and equipment and ability why is DRK on EX Sword WS and RDM not? I mean RDM has a higher skill.

    Would you mind quantifying your statement some please? I am looking at a job that is bottom of the barrel, a job that is as useful in a subjob capacity as a main job capacity, and from what I read is that skill determines the functionality of jobs...why is RDM not being addressed in the same capacity?
    (6)
    There is no min only max. Or something like that.

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Camate View Post
    Greetings!

    While we will not be making daggers specifically for red mage, in the future when we increase the amount of weapons, we will be adding a variety of types that can be equipped by red mages. Though red mage is proficient in close range combat, they will not be receiving the same kind of daggers that can be wielded by thieves and dancers, who are the masters of this weapon.
    Coming back to this post, as it has been more than 6 months... I have to ask, where are our new daggers?

    Since this post, no, correction, since the level 90 cap was broken to allow us to level to level 95, we have gotten only 3 new daggers.




    The second is level 100, third 101.



    Lets look at daggers other jobs got since Adoulin was released...









    I do not know each ones level.



    Now, I would never argue we should have every dagger. But the best we have is a dagger that is level 101, with 44DMG, the best for THF & DNC is at 108DMG. While I would never argue we should have all daggers, or the best daggers, we should have better than a dagger with literally half the DMG of a THF or DNC dagger. We have waited a while, but the results are lack luster to me so far as this goes, please, if you are going to give us daggers, make them daggers which are worth using. Aluh was a great weapon, it was one of the best daggers and allowed a RDM to actually be fairly strong with daggers unlike our normal, but now that its gone, what is their left for us in this field?
    (5)

  8. #8
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Pretty sure he just said, "Keep Working on getting your Ephemeron"
    (0)
    I'm a RequieSCAT-MAN!

  9. #9
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    We’d like to increase the amount of equipment choices such as marksmanship weapons for thief, daggers for red mage, which current gear has not covered well, and new equipment such as grips with delay +.
    http://forum.square-enix.com/ffxi/th...600#post466600
    (2)

  10. #10
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Daniel_Hatcher View Post
    I hope that includes more melee gear and also swords.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

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