@Toadie, sorry, I didn't mean to come off as opposed to your idea in a general way and I'm not a programmer myself-at least not since the days of Pascal being a viable language (yeah, I'm old, so?). Also, like you beast is my primary job, pup is a sideline I enjoy. That being said, I like yuor more current suggestion. I'm the type who actually likes the current amount of activity needed for battlefield control, since it's sort of "fire and forget". But yes, I do wish there was more of an ability to set priorities-without having to double or triple manuvers-since that leads to overload issues, especially if you need to ice (that manuver just seems to have the highest overload rate, but that could be entirely subjective, damned if I'm gonna chart it for a month to test).

but now that I really think about it, idle commands is probably the single-most useful upgrade for our casters I can think of (well, whm and rdm at least, maybe Harley as well). And manuvers DO have an effect during downtime, specifically light and dark for regen/refresh on our auto. Why can't we make it cast? Smn can, I think drg can and I know NPC fellows will, why not autos? I don't see that as being that high impact on balance since it will take away from down-time MP recovery so there's already a trade-off. Devs? your thoughts?