
Originally Posted by
Glamdring
While I agree with you that the blu spell mechanics are in place I don’t think the adaptation to autos is as straightforward as you think. Our auto still has AI. While we can influence trends with manuvers (and the underlying frame/attachments) we have no conscious control of the actual cast, which is a complex series of timers, 12 variable attachment slots (with about 50 possible attachments), 4 possible bodies, 6 heads and 8 manuvers, all of which can be used in any combination. Then, how long is the potential spell list for each permutation? Now factor in the conditional variables; HP, MP, state of buffs, presence of debuffs of master, auto and prey; gear adjustments; scanner feedback, etc. Therefore, if we were to program our autos the shift of 1 attachment or manuver or whatever would require us to redo our entire casting program. Couple that with us not being able to save our auto set-ups and it’s just more complexity than most would ever be willing to put up with.