So we're back to a "You don't know how to play the job correctly" response. I'm having deja vu from when they said this about the damage gauge attachment and light maneuvers, yet the entire AI was largely overworked months after. They weren't totally wrong, but missed the point that the system was inherently flawed by setting debuffs before cures.

The simple fact is maneuvers are designed to dictate too much of how automatons react through WS, magic, attachment JAs, and AI. Activating 1 maneuver can counter what you're trying to do through other maneuvers, such as flame holder boosting a WS's damage, then the auto uses a terrible WS because the AI is also based on the same system.