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  1. #61
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    Aug 2011
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    Today, I looked up Presto and learned that Presto adds 50 accuracy to the step it is used in conjunction with. I felt something in my mind creak and give.

    Fifty accuracy on top of the accuracy a Dancer would normally use to, you know, hit things with things 95% of the time like a right and proper individual. On top of the accuracy bonuses that every piece that "Enhances Steps" adds, which is already pointless. On top of the accuracy bonus that the Mythic weapon that I can't spell adds, if anyone hates himself or herself enough to make it.

    I can only assume the Development Bros view this redundant accuracy bonus as one of the pluses of the ability.

    The only logical conclusion I can make from this is that someone on the Development Team personally hates Byrth. Have you ever visited Japan, Byrth? Did you visit as a tourist and lure somebody's wife into a love hotel? Did you rent a scooter and run over somebody's cat?
    (5)
    Last edited by SpankWustler; 11-25-2012 at 06:08 AM.

  2. #62
    Player Deathrose's Avatar
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    Aug 2011
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    44
    Character
    Deathrose
    World
    Ragnarok
    Main Class
    DNC Lv 99
    I have to wonder though... I was doing dyna the other day on dc mobs and i swear i missed a step on a mob three times with presto up lol.

    It drives me when i miss a step multiple times in a row on a mob i should have that 95% hit rate on w/o presto.
    (1)
    Remember, Every dancing rose has it thorns. Messing with the wrong could cost you your life!! ^.~

  3. #63
    Player saevel's Avatar
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    Apr 2011
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    2,350
    It's known as the "Curse of the Samurai" in reference to ya ole Gekko spam days. The plus of a 95% hit rate one hit move is that it'll hit 95% of the time, the con is that it will miss 5% of the time and there is nothing you can do about it. You don't get to chose which 5% miss's either.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #64
    Player Mageoholic's Avatar
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    Quote Originally Posted by saevel View Post
    I already said,



    And i would put BLU >>> DNC for "hybrid". Can do everything plus long a$$ stun, aoe sleep, aoe erase, 600+ cures faster then every 20+ seconds, Curaga III, and a host of other mix and match abilities (saline coat / harden shell / ect..). A BLU/SCH is a force of nature in those low-man hybrid healer / DD situations. Only thing that DNC does better is have a much higher evasion and fan dance, so soloing certain NMs is far easier.
    and BLUs multi use is married to a 1 minute timer, in which case DNC has had the option to perform one of its support options or dump to a WS three times. BLU/SCH is a great support option, but it does not offer the felexibility that DNC has, which limits use greatly. If you do not need the extra support what good is it? DNC can easily fllex into either role, and has the abilities available to perform those roles on demand.

    If you are bringing a BLU/SCH to specifically perform a support function, why not bring a SCH/RDM, or a RDM/SCH, or hell just go for broke and add a WHM to the group.

    The point of having a hybrid in the group is to have a flexible member who can change from a support role to offensive role quickly and seamlessly BLU lacks this key element in performance, and is really the one of the weaker options available to fill a hybrid role. It performs better than other hybrids when performing dedicated positions, but if you are going to do that, you may as well just bring a dedicated job.
    (1)
    There is no min only max. Or something like that.

  5. #65
    Player Damane's Avatar
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    Mar 2011
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    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Mageoholic View Post
    and BLUs multi use is married to a 1 minute timer, in which case DNC has had the option to perform one of its support options or dump to a WS three times. BLU/SCH is a great support option, but it does not offer the felexibility that DNC has, which limits use greatly. If you do not need the extra support what good is it? DNC can easily fllex into either role, and has the abilities available to perform those roles on demand.

    If you are bringing a BLU/SCH to specifically perform a support function, why not bring a SCH/RDM, or a RDM/SCH, or hell just go for broke and add a WHM to the group.

    The point of having a hybrid in the group is to have a flexible member who can change from a support role to offensive role quickly and seamlessly BLU lacks this key element in performance, and is really the one of the weaker options available to fill a hybrid role. It performs better than other hybrids when performing dedicated positions, but if you are going to do that, you may as well just bring a dedicated job.
    actually BLU does not need to sub SCH to be a hybrid. They can DD quiet well and have the means to support the party directly via cures/buffs(to some extent with merit 2 categorys) and more indirectly via debuffs a dnc cant do. They have so many debuffs at hands that it puts DNC in a really bad place, Dispels/Sleeps/Acc. down/Def. Down/Eva. Down/multiple sources of stun/AoE erase/list goes on. Not to mention that in places where DNC can decently do dmg, a BLU will be able to burst dmg out quickly if they wanted via physical blu spells (assumeing the MP lets them do it). So they can even "zerg" some things.

    Dont get me wrong, I love my DNC, but BLU definitly brings way more to the table then DNC can ever bring. Dont even forget about all the Job traits a BLU can aquire, this adds to the versatility of the job.
    (1)

  6. #66
    Player Mageoholic's Avatar
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    Quote Originally Posted by Damane View Post
    actually BLU does not need to sub SCH to be a hybrid. They can DD quiet well and have the means to support the party directly via cures/buffs(to some extent with merit 2 categorys) and more indirectly via debuffs a dnc cant do. They have so many debuffs at hands that it puts DNC in a really bad place, Dispels/Sleeps/Acc. down/Def. Down/Eva. Down/multiple sources of stun/AoE erase/list goes on. Not to mention that in places where DNC can decently do dmg, a BLU will be able to burst dmg out quickly if they wanted via physical blu spells (assumeing the MP lets them do it). So they can even "zerg" some things.

    Dont get me wrong, I love my DNC, but BLU definitly brings way more to the table then DNC can ever bring. Dont even forget about all the Job traits a BLU can aquire, this adds to the versatility of the job.
    It can not do all of those things at one time, and that was my point. It lacks any real flexibility. Can it be a good DD, yes, if the proper DD supporting spells are set, Can it be good support, yes, if the proper support spells are set. However it can not set all of these things at one time, it is married to a 1 minute timer on spell setting. Which removes any ability for it to be flexible in any realistic setting. It is a hybrid job without the ability to function as a hybrid, and that is regardless of subjob.

    Comparatively DNC has the ability to change its role on the fly using nothing but its native abilities and gear swaps, it is subjob independent and can go from support to DD with the click of a macro.

    BLU is a strong job, but to argue its viability as the superior hybrid job in low man content is laughable at best, without any real flexibility it is useless. Bringing it in a dedicated support role serves a purpose but then why bother bringing a BLU for that when a WHM can fit the bill just fine.

    If you are looking for a job that can fulfill the hybrid role as a support job and damaging job, RDM is your best bet, as it is solely independent of ability to function, and its native skill set allows it to flow from task to task without pause, it is the single best overall hybrid job. Yet it has a lot of its own problems at the moment, mostly the fact that BRD/RDM is just as good as a RDM in the same context, sacrificing nuke damage for better party buffs (a pretty worthwhile trade imo, unless you are desperate for magic damage.

    The only way BLU outclasses RDM in terms of sheer volume of possible uses is in Proc based systems, as RDM has no dependent procs, then again if you are bringing a BLU for its procs, those are a bunch of spells that aren't available to set with other spells that allow it to act as a quasi hybrid.

    The inability to be flexible hurts BLUs position in the hybrid pecking order.
    (0)
    There is no min only max. Or something like that.

  7. #67
    Player Zagen's Avatar
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    Mar 2011
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    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Mageoholic View Post
    ...The inability to be flexible hurts BLUs position in the hybrid pecking order.
    I'm guessing you do 0 preparation for a battle before hand. However if you do prepare ahead of time you know what to bring to the table which means that spell reset delay is not an issue.

    DNC brings cures, debuffs, light DD, and haste samba if it can reliably sit in melee range otherwise I hope you have an amazing throwing set because you aren't doing jack otherwise. BLU can do all that (except haste samba, though does have a 7~/10 min hastega) in and out of melee range.

    Nothing compares to knowing what job to bring by preparing ahead of time, of course my statements above about DNC and BLU only really matter if you only have those two jobs as options. At that point I'd say you should be leveling other options first, if you care about providing the best that may be needed of you as a player instead of solely what you find "fun".
    (1)

  8. #68
    Player Mageoholic's Avatar
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    Quote Originally Posted by Zagen View Post
    I'm guessing you do 0 preparation for a battle before hand. However if you do prepare ahead of time you know what to bring to the table which means that spell reset delay is not an issue.
    I'm guessing you've done to much abyssea and void watch. BLU being married to a spell set timer destroys any usefulness it could have as a hybrid job. Is it great in a dedicated role sure it is, that is its strength, but its weakness is its inability to fluidly move from one role to another.

    To make the claim that BLU is the best because it can do all this awesome stuff really well is very misleading. BLU can not do all of that stuff in a reasonable time period, let alone all at once.


    DNC however does fill that capacity. It can deal physical damage and can fluidly move into healing, granted it is dependent on TP, and Recast timers, which makes its offensive output drop, and it is unable to heal through burst damage.

    So there is your check and balance. BLU is very efficient at performing a specific task, while DNC is capable of performing multiple tasks.

    Then look at RDM. It is capable of fluidly moving between support, offense, and magic offense, independent of timers. It can heal burst damage, it can heal incidental damage, it can deal damage through nuking or melee. It is dependent on MP, and has the best tools solo to recoup that MP, it is dependent on recast timers that it natively reduces through traits.

    pound for pound RDM is the best hybrid job, it is the only job capable of moving from mob to mob and altering its role depending on the situation. The biggest drawback to RDM is that the main inventory isn't big enough to hold the all the gear to make RDM 80-85% as effective as a main job.

    But here is the sick joke. BRD/RDM is even better than RDM in a hybrid role because if you know in advance you need elemental damage...you bring a SCH instead.

    But yes sorry for going on so long...I agree with you people should play what they find fun, but for Saevel to make the claim BLU is the best...well that is flat out wrong. It is at the bottom of the barrel, well maybe not below PUP, but it is down there in terms of flexibility, and thus ability to function as a hybrid in a situational manner (read: not abyssea or voidwatch).
    (0)
    There is no min only max. Or something like that.

  9. #69
    Player saevel's Avatar
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    Apr 2011
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    Is redmagedontdie seriously arguing about the 60s cooldown on changing your BLU spells out? That's only an issue inside voidwatch for procs, otherwise it's a non~issue. Most set points will be for jobtraits you need based on your situation, same as your sub. /WAR is the default go-to sub for mass damage, DA Bergressor and Attack Bonus. /SCH is for when you need things like Paralyna / Silena / Raise / Invisible Sneak and so forth. Light Arts makes Cure III do ~400 with a good healing set, also has M.Fruit doing ~650 or so. Then you have Aquaveil for when your expecting 10+ things to be hitting you and you need to get Flower or Sheep off. Embrace can go higher but it's kinda expensive for it's HP cured amount. Overall your sacrificing a small amount of offensive power for a larger variety of party support abilities.

    There are some other configurations but those are the two main ones. Thing is, a BLU/WAR in full DD mode can still heal more then once per 20+ seconds, they still have WoP and WW should the situation merit them. Not to mention Hastega or aoe Harden Shell.

    Just overall BLU is the perfect Hybrid job, one of the few jobs that SE got right.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #70
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Mageoholic View Post
    BLU is very efficient at performing a specific task, while DNC is capable of performing multiple tasks.
    Do you even play BLU?
    Compare the 2 jobs in Dynamis, Limbus, Nyzul, or Salvage (you know events where they excel at). They work almost the same except BLU has better HP recovery due to regen + stuns, oh and generally 0 TP moves due to Delta Thrust working on just about everything in there, and doesn't have to worry about adds because of light or dark sleep (exception being dyna beau fomor types). On top of that BLU's spike damage relies on TP, MP, or Finishing Moves (depends on how you play /DNC) instead of TP and Finishing Moves.

    pound for pound RDM is the best hybrid job
    As to RDM the only thing it comes close to having in common with BLU and DNC at this point is no one cares about it for endgame at the moment. Though to be honest no one cares about hybrids in endgame as they don't offer anything very unique (except BLU in VW and even then it gets ignored usually).
    (0)

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