Hello SE,
As you know there are many complaints about the actual drop rate vs proc rate in dynamis when it comes to weaponskill, job ability, and magic procs. All proc types should yield the same amount of currency, but at current they do not. The proc frequency vs drop rate balance is imbalanced.
Here is what I suggest. For the proc types that yield less currency for the period than standard (standard is the currency yield for job ability procs) increase the likelyhood of currency dropping without procing. Tweak this on the test server first so that the correct balance can be determined.
This fix would address the current imbalance of drops for proc types and serve to diversify farming methodology. It would also cater to people who do not necessarily want to proc, but still want to farm, though their drop rate would be lower.