There is currently no enhancement to the effect of the dark magic Absorb-Attri when used in conjunction with my Liberator(99) which supposedly enhances "Absorb Spells" V. Having "Absorb" in the name I would assume that Absorb-Attri is a spell from the "Absorb" line. I am not asking for a single cast to absorb 6 beneficial effects, as absorbing 3-4 additional beneficial effects would be a sufficient boon from a 99 Mythic.
Nether void in conjunction with other gear that enhances Absorb-Attri should stack with the additive bonus granted from the Mythic weapon.
The weapon also has no noticeable effect on Absorb-TP and it is uncertain whether Absorb-ACC is affected as well.
The mythic scythe is obviously geared towards augmenting the magical role of Dark Knight and does so very poorly, as it does not even work with all the explicit spells stated.
The Dark Knight empyrean leg armor, "Bale Flanchard +2" offers no benefit to Absorb-Attri when used in conjunction with Nether Void. This armor offers a bonus to all other "Absorb" spells, even the arguably trite "Absorb-CHR". The absorbed effects are still 2 and should be at least 3. (Perhaps more as the bonus is +75% to all other "Absorb" spells at +2.)
This spell is not functioning properly, plain and simple. There is gear in the game that should specifically enhance the potency of Absorb-Attri, Absorb-TP, Absorb-Acc* that does not whatsoever.
It makes very little sense how Liberator, a Scythe pointed explicitly towards enhancing "Absorb" spells, and gear that specifically enhances "Absorb" spells, would augment "Absorb-CHR" and not also the incredibly useful "Absorb-Attri". Grants no benefit to Absorb-TP (that can be noticed) and that we are still unsure if Absorb-ACC can/is affected due to it being a spell that was added rather late in the 75 era.
If a community rep could pass this grievous error along to the dev team it would be greatly appreciated.