Any true rangers would know this new RNG SP 2 is nothing more then the range delay of a Loxely Bow or Machine Crossbow with 100% double shot activation. (Im pretty sure the dev have seen the speed of this bow and x-bow?)

Please add on another effect to this new RNG SP2 ability that slowly decay our enmity over time. Camouflage, Decoy Shot, and Stealthy Shot are wonderful tools, but camouflage never last the full duration (even with hunters jerkin +1) and it immediately wears off upon a weaponskill, the majority of the player-base positioning in battle makes decoy shot ineffective. Stealth Shot is a merit 2 category and can only be use every 5mins and only helpful if merited 5/5.

The developers have forced rangers to become back line jobs and as such they should make it so we can shed our enmity a lot easier. (Rangers never started out as back line job, they were nerf and force to move to the back line to become effective)

So please put more thought into this new RNG SP2 ability instead of just making it have the range delay of a loxely bow and machine crossbow with double shot effect.

My suggestion, add another effect to this new RNG SP2 ability. Reduces enmity with each successful shot.

If rangers are shooting twice as fast, they are generating enmity at twice the rate.
The new RNG SP 2 effect can be:

RNG SP 2

Halves the delay on ranged weapons.
Grants a 100% chance of activating Double Shot and Triple Shot
Chance of reducing enmity with each shot.


Please please consider this.