I am bored at the moment and have been thinking about this lately. Could Time Mage have worked in FFXI?
Time Magic has been a staple in the Final Fantasy series for pretty much ever. As stated in the above image Time Mages grant advantages to their allies, filling the roles of buffing, debuffing and damage much like RDM, SMN and SCH. On FFXI, Time magic is spread across multiple mage jobs.
Haste
Slow, Slow II
Bind / Immobolize
Teleport and Warp spells
Silence and Mute
Gravity, Gravity II
Comet and Meteor
Other Time Magic spells not available to jobs in FFXI include:
Stop
Demi
Old
Hastega
Slowga
Graviga
Reflect
Float
Quick
When Wings of the Goddess was announced and was revealed to take place in the past, I immediately thought Time Mage was going to be added. But we know how that turned out.
Anyway, do you think Time Mage would work in FFXI? I can imagine some people's reasons being that it would discredit Red Mage and that all Time spells are already distributed among other jobs. But if Time Mage was to be implemented, do you see it having a pivotal role inside of parties and alliances?
This is an idea of how I think the Time Mage spell list would look like.
Lv.1 Demi [Deals non-elemental damage based on the enemy's maximum HP]
Lv.5 Bind
Lv.8 Slow
Lv.11 Silence
Lv.13 Gravity
Lv.15 Demiga
Lv.17 Warp
Lv.19 Tractor
Lv.20 Teleport-Holla/Dem/Mea
Lv.22 Escape
Lv.25 Haste
Lv.27 Teleport-Altep/Yhoat
Lv.26 Demi II
Lv.29 Warp II
Lv.33 Teleport-Vhazl
Lv.35 Slowga
Lv.37 Retrace
Lv.39 Recall-Jugner/Meriph/Pashh
Lv.40 Demiga II
Lv.42 Hastega
Lv.45 Bindga
Lv.47 Graviga
Lv.49 Quicken [Increases movement speed]
Lv.50 Comet
Lv.50 Slow II
Lv.51 Demi III
Lv.52 Haste II
Lv.55 Old [Rapidly ages the enemy, lowering it's level]
Lv.55 Teleport-Wajaom/Alzadaal
Lv.58 Reflect [Magic directed at a target with Reflect will bounce back to its caster]
Lv.60 Mute
Lv.63 Demiga III
Lv.65 Silencega
Lv.68 Demi IV
Lv.70 Warpga
Lv.70 Teleport-Ru'Avitau/Lumoria
Lv.72 Quicken II
Lv.74 Retracega
Lv.75 Slowga II
Lv.77 Demi V
Lv.78 Hastega II
Lv.79 X-Zone/Remove [Sends enemy to the void]
Lv.80 Teleport-Threshold
Lv.80 Gravity II
Lv.81 Demija
Lv.83 Immobolize [Bind II]
Lv.85 Call [Nexus cape effect: The party is warped to the location of the Time Mage(A prompt appears asking party members to accept the warp)]
Lv.85 Stop [Stops the target like Terror]
Lv.88 Quick-Magic [Buff - Next magic spell cast is instant]
Lv.90 Impact
Lv.92 Reflectra
Lv.92 Graviga II
Lv.95 Meteor
Lv.97 Quick-TP [Buff- Grants "Save-TP" to the target]
Lv.99 Slow III
Combat Skills
Club B
Staff B-
Dagger D
Magic Skills
Time Magic A+
Enhancing B+
Enfeebling A-
Job traits and abilities would supplement Time Mage's enhancement, debuff and damage spells along with JAs like Divine Seal, Elemental Seal, etc.
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