It can't be magical accuracy because Augments and Enhances are two different things on Absorb. Augments increases potency, as the scythe says it "does", and where there is no observable potency increase, it is not working.
Then go make threads about that and you'll be certain you won't see me in there saying that because something I'm interested in is still broken, something you desire is less important.
Its broken.
Makes no sense.
Doesn't do as advertised.
Regardless of item/job/equipment. These things should be fixed.
Before we start talking about what weapons "should" do, this is a thread about them doing what they "say they do."
As far as I can tell the Terpischore does what it says it does (correct me if I'm wrong.) However doing what it "should" do, I agree is quite a different thing.
However if we want to stop focusing on the ideal state of everything that is broken being corrected and instead assign some kind of scale on things based on opinion, I suppose I could give that a shot:
Dancer is the absolute last thing below PUP in both its healing and damage dealing ability that should be fixed. I say this because the Ninja 2hr is broken among other various things.
I don't believe this, as I feel Dancer needs some marked improvements, but the fact that a million other things are broken doesn't change this fact. The same applies to Liberator.


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