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Thread: Uncap ENMs

  1. #1
    Player detlef's Avatar
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    Philemon
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    Valefor
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    BRD Lv 99

    Uncap ENMs

    Uncap them please, nobody will ever do this content otherwise. It was one thing to do the level 75 ENMs when that was the cap, but nobody has 75 cap gear anymore.

    It's impossible to get things like Eltoro Leather, Army's Paeon V, and Kunwu ore to name a few.
    (11)

  2. #2
    Player zataz's Avatar
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    Odin
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    i do lol probably why i dont have any inventory space thou
    (0)

  3. #3
    Player Mirage's Avatar
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    Gear scales, but doesn't scale very well, considering all the best stats don't scale, such as DA and haste.

    I guess if SE still wanted a bit of a challenge with the ENMs, they could increase the cap to 80 or 85 to make up for the poorly scaled gear people would be using. That should bring the difficulty with scaled gear to a lower level than it would be with great lv75 gear, but not make it a complete pushover.
    (0)

  4. #4
    Player detlef's Avatar
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    I'm looking strictly at what it will take to make more people do ENMs. To me the easiest thing to do is uncap them.
    (0)

  5. #5
    Player Calatilla's Avatar
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    Calatilla
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    Asura
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    DRK Lv 99
    Could uncap them while at the same time raising the level of the mobs in them. So they don't all become solo'able at 99.
    Would put them back to how they were at 75, or similar difficulty.
    (1)

  6. #6
    Player Mirage's Avatar
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    Uncapping them and implement a "hard mode" with higher level enemies and the same old loot plus new loot, then having an easy mode where they stay at the current level but only have the old loot. That might work.
    (3)

  7. #7
    Player
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    No because the point of it is to make items you can not get, obtainable without having to go through hell to try. No one gets most of the items that drop only from there, which is why the cap being removed is what is being asked for.
    (0)

  8. #8
    Player Arcon's Avatar
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    I wouldn't actually mind neither the difficulty increase, nor the separate hard mode. I never minded their current state at 75 either, as many of them were lowmannable, but it's a lot harder now because no one has 75 specific gear anymore. If they made it as challenging as it was at 75, I could do quite a few of them again, I wouldn't even mind teaming up with other people who want.

    The idea of a hard mode actually sounds pretty interesting, because ENMs were fun at 75, and it was unique content, unlike anything there is out anymore. I'd love to do random weekly battlefields with one or two friends of mine, even if they don't add a hard mode, they should definitely add more of them again.
    (0)
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  9. #9
    Player Mirage's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    No because the point of it is to make items you can not get, obtainable without having to go through hell to try. No one gets most of the items that drop only from there, which is why the cap being removed is what is being asked for.
    None of that conflicts with my previous idea .
    (0)

  10. #10
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    Sorry, had a derpy moment when I posted that it seems, I apparently didn't see the part where the hard one would drop old & new. x_x;
    (0)

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