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  1. #1
    Player Crysten's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    57
    Character
    Crystenne
    World
    Fenrir
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zyeriis View Post
    To shut them up, you should remove the magic based aspect and make it melee/ranged depending on form.
    And you just created Beastmaster!~
    (0)

  2. 03-20-2011 02:48 AM
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    Content was edited by Moderator due to violation of Forum Guidelines.

  3. 03-20-2011 02:50 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  4. #4
    Player Crysten's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    57
    Character
    Crystenne
    World
    Fenrir
    Main Class
    SAM Lv 99
    /facepalm

    OK, let me break this down a bit for you to understand, since this seems a little hard for you.

    Feral Pacts = You use a TP move based on the form you're in. Ready/Sic = You use a TP move based on the pet you have out. You know what that is? That's a BST's pet without the BST, with Call Beast on a 1 minute cooldown.

    Forms = different abilities augmented based on each form. Three words: Blue magic traits.

    Mob TP moves used at an MP cost = BLUE MAGIC.

    How is this NOT a Blue Mage/Beastmaster hybrid, I mean, seriously?

    I applaud the OP for trying an interesting idea, but it's been done.
    (1)
    Last edited by Emdub; 03-23-2011 at 07:13 AM. Reason: Removed previously deleted comment from quote

  5. #5
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Crysten View Post
    Feral Pacts = You use a TP move based on the form you're in. Ready/Sic = You use a TP move based on the pet you have out. You know what that is? That's a BST's pet without the BST, with Call Beast on a 1 minute cooldown.
    You very obviously didn't read it very well.
    (0)

  6. #6
    Player Crysten's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    57
    Character
    Crystenne
    World
    Fenrir
    Main Class
    SAM Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    You very obviously didn't read it very well.
    Feral Pact: 1 minute cooldown, allows you to use 1 TP move for an MP cost.
    Sic: 1 minute cooldown per charge, allows you to use a select TP move with enough charges ready.

    Using Charges vs. Using MP. BLUs vs. BSTs.

    See what I'm getting at?

    Also Zyerlis, no need to start throwing nsults around.
    (0)

  7. #7
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Crysten View Post
    Feral Pact: 1 minute cooldown, allows you to use 1 TP move for an MP cost.
    Sic: 1 minute cooldown per charge, allows you to use a select TP move with enough charges ready.
    Again, Feral Pacts are not TP.
    (0)

  8. #8
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Crysten View Post
    /facepalm

    OK, let me break this down a bit for you to understand, since this seems a little hard for you.

    Feral Pacts = You use a TP move based on the form you're in. Ready/Sic = You use a TP move based on the pet you have out. You know what that is? That's a BST's pet without the BST, with Call Beast on a 1 minute cooldown.

    Forms = different abilities augmented based on each form. Three words: Blue magic traits.

    Mob TP moves used at an MP cost = BLUE MAGIC.

    How is this NOT a Blue Mage/Beastmaster hybrid, I mean, seriously?

    I applaud the OP for trying an interesting idea, but it's been done.
    Maybe you should facepalm harder, perhaps make that palm a fist, to knock some sense into yourself. You called the job just another Blue Mage. I told him to remove the mp. You then called it another Beastmaster. Thus surmising that you believe the difference between beastmaster and blue is mage, is that blue mage has mp. Which is idiotic, as was that post.
    (0)

  9. #9
    Player Dauntless's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Dauntless
    World
    Valefor
    Main Class
    DRG Lv 90
    Quote Originally Posted by Crysten View Post
    /facepalm

    OK, let me break this down a bit for you to understand, since this seems a little hard for you.

    Feral Pacts = You use a TP move based on the form you're in. Ready/Sic = You use a TP move based on the pet you have out. You know what that is? That's a BST's pet without the BST, with Call Beast on a 1 minute cooldown.

    Forms = different abilities augmented based on each form. Three words: Blue magic traits.

    Mob TP moves used at an MP cost = BLUE MAGIC.

    How is this NOT a Blue Mage/Beastmaster hybrid, I mean, seriously?

    I applaud the OP for trying an interesting idea, but it's been done.
    /doublefacepalm

    You fail.
    (0)
    RIP Shadowix 75 DRG-WAR-DRK

  10. #10
    Player KorPoni's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle
    Posts
    205
    Character
    Brotherlove
    World
    Lakshmi
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zyeriis View Post
    Through your idiot logic, Blue Mage = Beastmaster with mp.
    That's comical. Thumbs up to being funny zyeriis. Btw, u coming back to carbuncle when we get back on?
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

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