Oh well, at least we can still go Boom ...
Oh well, at least we can still go Boom ...
They gave us an extra shadow on both Ichi and Ni with the AF3+2 boots. San would just be broken lol.
Not really everything spams AoE tp moves that 1 shot hit full up turtle builds. It'd just make soloing on nin vs irrelevant stuff that much easier.
That said thought nin mobs in dyna used to use utsu san.
I'd mostly just like to see Ni/San versions of the newer skills.
Just because the cast time on Ichi spells is way too long. You lose so much DPS casting Ichis, that most of the time I'd rather not have the buff. [For the new-ish spells]
/人 ◕ ‿‿ ◕ 人\
Honestly: I've always said should get a Dispel and regen scrolls to help more with soloing instead of HAVING to /dnc to solo things. I'm not asking for a Ni or San of every spell, really. Just some of them. Utsusemi: San would be nice just because of the massive amount of mobs that like to wipe shadows. A just in case quick shadows would be nice. Some that could be Ni'd: The sneak scroll that which name escapes me right now. I wanna say Monomi. Jubaku as well.
Also back to my latter reply. The reason I stated him using San was because I witnessed him using it myself when I fought him way before Abyssea was ever even implemented.
And finally. Yay on my first dev reply. Take care guys. Wish Busted.
They should reduce all Ichi spells casting time down to Ni delay like they did with monomi a few years ago.
Yes, if we can't have the Ni/San spells, at least do this for every single spell except Utsusemi and Migawari if you feel that its integral to the cost/benefit of those spells. All the other buff spells become completely worthless simply because of their cast times. Even amongst JAs there's some that are seen as not worth using to interrupt your attack rounds, this problem is worse with spells, let alone one that takes 3 seconds to cast even assuming the Ninja is stacking every possible fast cast gear available to them.
Also, Myoshu runs up against the subtle blow cap too easily with Ninja's base subtle blow, an increase of the cap on that trait to 75% or even 90% would be greatly appreciated.
I'm not sure why I'm even bothering though, the dev post is yet another one of those "we'll just pretend the people that already preempted the reasons we'll give and gave counterarguments to them and continue saying 'no' without even bothering to follow the conversation" posts.
Last edited by Kincard; 11-08-2012 at 08:00 PM.
I brought this up ages ago, in the Producer Matsui thread when I asked for kikoku and lolNagi to be revised. But who knows whether the ideas were taken aboard or not.
Only time will tell....
As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.![]()
It is then that I know achievement.
As nice as Jubaku: Ni would be, how useful would it actually be? It'd just fill a gap that's been missing but it actually wouldn't get that much use at all. A shorter-cast Kakka, Myoshu, Yurin and a upgraded subtle blow cap would all see more use than Jubaku: Ni would, especially that first one.
Frankly I'm okay with not getting any more Ninjutsu if they would instead actually fix the job. Ninja is so far behind every other job in pretty much any role bar abyssea (Where everyone is super powerful anyway) it confuses me that there hasn't been a peep about it yet.
Make dual wield exist outside delay cap? I dunno. I'm pretty sure that'd fix the job (And make DNC broken) instantly.
Last edited by Kincard; 11-08-2012 at 10:56 PM.
In all honesty its more about rebalancing 1h jobs 2h's have a huge advantage against anything high def/vit
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