Quote Originally Posted by Afania View Post
Nobody claimed to play 40+hr a week here(and many super rich players I know of doesn't play that long either), we're not talking about how much time you spent in the game, and nobody is talking about playing the game like 2nd job....I'm not sure why this is brought up in an economy discussion.


1. Having chocobo blinkers NPC at high price make everyone, including casual gamers, having less money, unless you bot and afk leech cruor.

2. Unless you bot NPC cruor and afk leech cruor with mules, you make less gil/hr with NPC blinker. In fact it is those who plays 40~80hrs a week gets benefit from high NPC price, not those who play 7hr a week.

If you log on 7~10hrs a week, you should use more efficient way to make gil that generates more gil/hr such as ADL/dyna, not NPC cruor, which generates less gil/hr, if you count the time you spent on farming cruor and NPC it repeatly via warp, you just make less gil/hr than other methods such as dyna unless you have mules, afk leech or bot. I make 600~700k/hr in dyna solo with no mule(and plenty of ppl can make more than that), I fail to see I can ever make 600k/700khr with cruor NPC counting the time I make VW pt to farm it(often takes 30min~1hr to make VW ally), go to abyssea and get blinker, warp back and NPC everything with limited inv(no mule here), the time I spent is just more than log on, enter dyna, and farm 600k~700k in 1hr.

I have 1~2hr a day of playtime and don't afk leech/bot, and if I need gil NPC cruor is last thing I'd use to make gil, I'd rather log on, go to dyna, farm 600k~700k in 1hr, instead of log on, spent 30min~1hr to make VW ally, spent another 30 min to kill VWNM x6, then spent next 30 min to NPC my cruor for like, maybe 300k?

Fail to see why ppl who claimed to be casual gamers often complain about blinker NPC price when it's not even a good way to make gil for ppl really get online 1~2hr a day and don't afk leech with mules. If you don't have a lot of playtime, you should use faster way to make gil, not slower way no?
Quote Originally Posted by Suph View Post
Chocobo Blinker allow people to get gil while contributing no good or service to the economy. People that farm/craft/vw/woe/nm are putting items into the economy and is rewarded back with gil that are already existing in the economy.

Increase the gil supply with and easy money scheme that draw people away from gil making activities that actually contribute good/service back into the economy lead to inflation. Imagine if everyone only does Crour Farming + Blinker for Gil, then we ends up in a situation where everyone have millions upon millions of gil, but as no one is putting any item at all into the market, there is nothing to buy.

Imagine how it would be if a economy get constant and unlimited injection of cash, it's not like we have real life example like in Zimbabwe or anything...
most times the time spent getting into those group events vw/woe/nm are 2-6 hours depending on how long it takes to get members.
dyna is ok for money if you can solo or duo. not all jobs can solo dyna efficiently.
farm/craft takes time similar time to the group events. not to mention gil when you run out of materials or crystals.

and as I said they can limit the amount of gil a person can hold if they own multiple accounts; meaning if I have 8 accounts all I can hold is 99,999,999 gil combined across all my accounts. and not be able to hold 99,999,999 gil per mule per account. Maintaining the economy is easy if they put an effort into it. NPC Relic and item sales is an option as well.