To a point that's true but i would of considered myself a hardcore player till meeble came out.
Honestly i'd still do Legion, Einherjar, Limbus, Meebles, Neo-Nyzle and Dyna, if it wasn't such a huge hassle.
Examples.
Neo-Nyzle while I have 15/15 i do like helping out other ls members/friends with it the problem is cause of the luck factor combined w/ need people that are skilled, you need at least 4 people experienced with NNI or your chances are near 0. Then the other side of having to get people on to a chat program so that we can communicate fast is a large headache.
Odin V2 and Legion are 18+ people events training and keeping a crew for this is alot of effort basically every time you get 2-3 new members until your ready u can't even try mul or Odin, either way the organizational pain that these 18 man+ event bring is something me and alot of my friends keep away from. Legion is easy but for the leaders it's hard lol.
Meeble, 15 mins a day sucks all there is to it.
Limbus/Dyna, i like these events.
Simply put, the all or nothing events like Legion, Odin V2 and NNI while i enjoy them the organzational side of these events are a pain, if there was a different versions like 12 man legion/odin and NNI rewards that scaled linearly with player skill i'd play them easily and be a hell of alot more willing to help newer players.
Edit : As a small side note for more casual players I'm sure the case is even worse since all you really have is Dyna, Aby and Meebles.
Cool thing about FFXIV alot of endgame is linked with story content as well for example w/ Ifrit there is a story mode version (no drops) + Hard mode version (with drops) + Relic challenge one too.
Meaning SE got 3 peices of content out of 1 peice of content.
If Legion has a easy/story mode tied to it then casual players could at least enjoy it and even learn how to play legion making it easier for leaders for the hard mode.
Honestly, that's how SE should be fleshing out it's content rather than using timers/low drop rates.


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