
Originally Posted by
Motenten
With apologies to the community reps, I do hope you can provide a complete and proper translation of that to the devs, so they can fully understand the objection. Simply saying "The NA players think magic proc rates are too low" isn't at all useful to a programmer or developer. They'll have their own models of how they believe things work, but that doesn't necessarily match the player's view of the world. It could very well be that their estimation is based on the same mistake I made, calculating the actual rate at which you can cast spells by looking at the raw spell data vs actually using it.
As an aside: I don't have a definitive parse on magic proc rates. Generally rumored value is 5%; I intend to test that in the near future. However, given the above analysis, if it is indeed 5%, I hope you can see the massive gulf between the usefulness of magic procs vs other types (even weaponskill procs).