Quote Originally Posted by Okipuit View Post
Hello,

It's an understandable request when reviewing the magic weakness triggering percentages compared to job abilities and weapon skills. The order of proc rates is definitely magic > abilities > WS in order from lowest to highest, so magic is the low end.
The reason why magic proc rate was set at a lower value is because weapon skills require TP, and since they cannot be quickly used over and over again in a single battle we set the activation rate higher. Spells on the other hand have a quick casting time and can be reused at a much faster pace. Therefore, the weakness triggering rate is set lower since the amount of times you can cast is considerably faster. (Abilities are 30 seconds to a couple minutes, so this is in the middle)

We've made adjustments so that the procs occur at their expected values, but since magic spells can be used quickly, there is a remaining impression that weaknesses cannot be exploited.
You must realize that magic procs are completely pointless and NOBODY does them intentionally. Even on BLU, if I accidentally aggro a magic-proc mob, I don't even bother trying to proc it. I kill it as soon as possible and move on to something I can proc. It's faster NOT to proc magic mobs than to attempt to proc them. Do you really think that makes any sense whatsoever? Why does this proc even exist to begin with?

With three people, it takes an average of 5-10 seconds to proc a mob using job abilities. With magic procs, it takes an average of 30 seconds, if not more...