Or they can put a limitation on WHICH magic will proc. Say only 2 spells from each category to prevent abuse, or split it by time, there are so many ways to make it work. Abysea pretty much put a limit on spell proc, which let you proc, but does not let you abuse it. I think they take the easy way out as usual. But honestly - this issue should be adjusted so that it opens up more dynamis area for people to farm currency. We already have 2 hours limit, every 24 hours, the only way you can abuse it if you created 18 mules and each of them are geared for 2 hours rotation dynamis farm, even then only 12 can go with the 2 hours limit.