Results -9 to 0 of 138

Dev. Posts

Threaded View

  1. #18
    Player Phogg's Avatar
    Join Date
    Dec 2011
    Posts
    171
    As a thf, I can get off only 3 ZERO damage Energy drain weapon skill proc attempts before an EP mob dies. I can get roughly twice as many attempts off on a DC mob before it dies, assuming I do not die first. In about half the cases, these mobs will die before they are proc'd.

    That is why JA procs are still vastly superior. I can't simply turn around and keep proc'ing with WSs like I can JA's, meaning unless I am not paying attention, I will proc 100% of mobs I engage using JA's, compared to roughly 50% of mobs when I use WSs. Not sure how that's even remotely close to "balanced".

    In practice, 3/4's of the dynamis mobs don't even need to exist if they are not currently on JA proc time. Players are excellent at exploiting things, so if they could exploit Magic or WS procs as effectively as JA's, they would do it. Yet, 95% of people work on JA mobs any time I am in dynamis. SE is doing this very wrong, other proc options should be made as viable as JAs.
    (6)
    Last edited by Phogg; 11-06-2012 at 02:18 AM.

Tags for this Thread