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  1. #91
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by saevel View Post
    I already mentioned his first abilities are weak, it's Slash, Smash and Implosion that do the damage. When he splits he WILL get two moves off, it'll be double Smash's most of the time. That's 600~1000 damage + paralyze + knockback depending on gear sets to everyone within 30 feet.
    And silence, bind, blind, gravity for one of the moves. Think NQ DL.
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  2. #92
    Player saevel's Avatar
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    Apr 2011
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    And silence, bind, blind, gravity for one of the moves. Think NQ DL.
    For the most part these are not a big issue, though Bind / Gravity can shut your DD's down as the knock back puts them out of melee range. The land of azure underwear forgets about that as their using special "ninja magic" that ignores those effects. Silence is easily removable with an echo drop, it's paralyze that hurts you as its potent and can take several attempts to remove it. You do NOT want to be using a BP with that paralyze on.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  3. #93
    Player saevel's Avatar
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    Apr 2011
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    Quote Originally Posted by Demon6324236 View Post
    You waste your time. Its Pchan, he has the whole "Vid or GTFO" idea, even if you broke it down into math to explain exactly how it worked, he would ignore it till he saw it in a vid, and even then, would find some fault in it that says it can not be done because of <enter poor reasons here> and thats that.
    Well honestly Taint was horribly wrong about how ADL fights go. That thing likes to use cheap moves that screw not only with your DD's but also your mages. Their aoe range is so large that it ~will~ hit everyone. The damage is bad enough but the stupid status ailments make it worse, and ADL will get at least two off simultaneously when it splits the first time. Depending how you split your shocks is how many total it can get off. If your shock right after pop you can limit it to one move pre-split, but that's one less squall you have for the 2nd clone should you pick the wrong one. We've moved to using BLU's stunning for the first stage of the fight, saves our shocks for later and is enough to lower his damage to those outside of the PD party.

    ADL is not hard, heck he's not even that high of level, but he is extremely cheap. Makes the fight very random requiring your to win several coin toss's with highly skilled / geared players. Using PD just makes the fight less cheap / random.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #94
    Player Taint2's Avatar
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    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by saevel View Post
    Bullvine scatology

    Also shows you don't do it often, or didn't pay attention when you did.

    Tera slash hits multiple people not one. If hate switch's during the animation it'll hit everyone in an arch from the first person to the second person. I've personally been killing by Slash's that hit three people, two of us were on opposite sides of ADL.

    I already mentioned his first abilities are weak, it's Slash, Smash and Implosion that do the damage. When he splits he WILL get two moves off, it'll be double Smash's most of the time. That's 600~1000 damage + paralyze + knockback depending on gear sets to everyone within 30 feet. Your DD's will survive, your SMN's have a good chance of dieing. He will also get off at least one more more WS before he dies, if it's a smash then it'll kill people.

    Your avoiding what I said, that the double smash's and paralyze can and will prevent you from getting another shock off on the second ADL clone. The first one is piss easy to kill if you can survive the Smash's after split.

    Your acting like I said killing one clone is hard, it's not. It's the second clone that proves difficult as by the time your fighting it the first has already been pushing it's "I Win" button. Without PD your chances of killing the second one go down pretty quickly. I've killed this guy way to many times. He's cheap not hard, learn the difference.


    Tera slash hitting more then one person is the players fault. We only use 3-4 DDs max but a simple spread takes care of that move.

    Knockback should never be a factor, again if knockback puts you out of range its the players fault.

    If you squall at 25% (like you should) he doesn't get anything off that is in the "I Win" catagory. Again the only "I Win" is an under 10% split from the 2nd clone and that happens 1 out of 20 fights?


    Marrows are hard:

    Arch Dynamis Lord

    Dynamis - Xarcabard

    Killed 7580 times and thats just guildwork players. Easily could double that, probably tripple it for the entire player base.
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    Masamune
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  5. #95
    Player saevel's Avatar
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    Tera slash hitting more then one person is the players fault. We only use 3-4 DDs max but a simple spread takes care of that move.

    Knockback should never be a factor, again if knockback puts you out of range its the players fault.
    Shows your trolling. You can't "be spread out" and all be inside the alcove to avoid knock back.

    We use 4 DD's (and a BLU) spread out around him. I've personally been killed with Tera slash while facing his back.

    The arcing nature of Tera slash has been discussed to death, you should know better.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #96
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by saevel View Post
    Shows your trolling. You can't "be spread out" and all be inside the alcove to avoid knock back.

    We use 4 DD's (and a BLU) spread out around him. I've personally been killed with Tera slash while facing his back.

    The arcing nature of Tera slash has been discussed to death, you should know better.

    Play better? Tera slash is conal, there is enough room for 4 DDs to spread out and never get more then 1 tagged by it.

    We place 2 DDs on each end of the door and 1 DD by each lamp. We've had multiple deaths from Tera Slash but its all been player error, not some made up story about players getting hit from the front and back at the same time.
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    Masamune
    Arma up next!

  7. #97
    Player saevel's Avatar
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    Quote Originally Posted by Taint2 View Post
    Play better? Tera slash is conal, there is enough room for 4 DDs to spread out and never get more then 1 tagged by it.

    We place 2 DDs on each end of the door and 1 DD by each lamp. We've had multiple deaths from Tera Slash but its all been player error, not some made up story about players getting hit from the front and back at the same time.
    Your ignoring what I just said. Tera is not just conal it arcs from the start to the end during it's animation. When all your DD's are at capped hate, like they should be, then hate will change every time someone hits ADL. So often it'll hit multiple people.

    Just goes to show you be trolling the OF for lulz.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #98
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Taint2 View Post
    Tera slash hitting more then one person is the players fault. We only use 3-4 DDs max but a simple spread takes care of that move.
    Wrong. Tera slash can hit melees in front or behind or spread around in the same move, I belive that happens when both hits proc. It's not a frontal aoe. Saevel is right.
    (0)
    Last edited by MarkovChain; 11-17-2012 at 06:48 AM.

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  9. #99
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
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    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Taint2 View Post
    Killed 7580 times and thats just guildwork players. Easily could double that, probably tripple it for the entire player base.
    Well considering the stats on meeble I'd say the GW users belong to the less skilled players so you can probaly mutliply this by 10. All done with PD though.
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  10. #100
    Player Taint2's Avatar
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    Jun 2011
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    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by MarkovChain View Post
    Well considering the stats on meeble I'd say the GW users belong to the less skilled players so you can probaly mutliply this by 10. All done with PD though.

    Would love more info on Tera Slash then, it rarely goes off, but we are good about 1 DD dieing.

    Not sure how the stats = skilled??? It just records the number of times a mob has been killed and the drops, doesn't record how it was killed. Most people don't even do Meebles.

    10x would be 70,000 kills for a mob that Saevel trys to make sound hard. ChanClan has killed this guy 800 times??? Using a 6 man strat. (sometimes 3! lol) Big shells are killing him 9 times in one run and not using PD on every kill.
    (0)
    Masamune
    Arma up next!

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