Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 34

Hybrid View

  1. #1
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    here is my proposal new merit category: "merit cap increase"
    sub categories for each merit category,
    ex Attributes cap increase : increase the maximum merit in attribute by one (15-20-20-25-25-30...)
    (2)

  2. #2
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Maybe we could merit our merit points storage, lol.

    Spend 10 merits to be able to store another 5 merits! Caps at +25 merits
    (5)

  3. #3
    Player Kriegsgott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    Quote Originally Posted by Babekeke View Post
    Maybe we could merit our merit points storage, lol.

    Spend 10 merits to be able to store another 5 merits! Caps at +25 merits
    sounds good! but i got another idea! i would like to merit the Dev-Trackerteam for quick replys or make the guy who get all these cry messages from us work harder !
    (4)

  4. #4
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Your "Camate" effect has increased by 1 point.
    (3)

  5. #5
    Player Kriegsgott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    Quote Originally Posted by Mirage View Post
    Your "Camate" effect has increased by 1 point.
    [Yes Please!]
    (1)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Its been said in countless threads, I have lost hope of them listening...
    (1)

  7. #7
    Player Kriegsgott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Its been said in countless threads, I have lost hope of them listening...
    lol sorry but anyhow you just reminded me about a song
    "Never give up - it's such a wonderful life."
    (0)

  8. #8
    Player Collavoce's Avatar
    Join Date
    Feb 2012
    Posts
    27
    Character
    Thedraxis
    World
    Odin
    Main Class
    BST Lv 94
    I don't see this happening until Seekers is out or at least until ARR is out simply because they don't know how many new/returning player both of those things may bring in to the game.

    The problem with implementing something like this is that it affects the balance of the game. Though we may not agree with the balancing of the current content, it may very well be that the devs feel that the difficulty is just right. If they were to give additional abilities, then they would need to rebalance around that. What then ends up happening is that everyone is expected to have certain abilities before they can tackle content, increasing the gap for returning and new players to catch up and keep playing. That being said, I do agree with the argument that it would be a good way to rebalance current content by making the players stronger without gimping the mobs.

    But if you want an example of too many merits, try EQ. They've added AA with each expansion, and it is now very much a deterrent to starting in the game (though they were smart and added progression servers and the like to compensate). At this point, if you don't know anyone who can powerlevel you, earning the AA to actually be able to tackle content (other than solo) will take you a long, long time. Even with the changes they made to exp, it is very grindy to get the thousands of AA needed to perform at the bare minimum standard.

    However, if SoA doesn't bring back new/returning people in a decent amount, I think this is a quality of life improvement that would be appreciated by the playerbase. In the end, I think it becomes a matter of analysing the situation from a business standpoint and figuring out the playerbase you need to please.
    (1)

  9. #9
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Yes, but that's the thing. The merits I suggested they added first are merits that do not have a tremendous effect on maximum performance for a single job. Instead, they let players perform better on multiple jobs, by being able to have more combat skills and base stats leveled. A new player who wants to play mainly samurai and warrior won't have to go to the new expensive merits and max mnd and int, they can just go to the regular base stats category and get str and dex there without bothering with two additional base stats. They also wouldn't have to merit any other weapons than greataxe and great katana either, so the extremely expensive merit category where you would be allowed to max 5 additional combat skills wouldn't need to be touched by this player either.

    The jobs that would benefit the most from this, I guess, would be tanks. They would probably benefit a decent amount from defensive base stats in addition to the mandatory offensive stats. However, I wouldn't exactly call a ninja tank "useless" if they had just str and dex merited, and hadn't spent a million limit points on agi yet. Do remember that the catching up process of new players today is pretty darn easy.

    I guess it would also benefit career melee mages, and I don't think both having maxed magic and physical base stats would make any of them dangerously overpowered.
    (2)

  10. #10
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kriegsgott View Post
    Hiya Question does anyone besides me think its time for another Merit Upgrade ?

    maybe break the 8/8 combat cap ?
    or allow additional 8 merits in there ?

    a 8/8 magic break cap would help all the smn to reach the 600 SMN cap for PD btw!

    or maybe another 12 merit cap for Attribute or a enhancement to 15 or 20 or more ?

    and no i'm not crazy just asking for stuff
    And you will be done 2 hours after the VU goes live ? Nope. I suggest SE to add content and a new type of merit that you can only get while doing said content, little by little. Abyssea is ruining everything merit-based. Merits are supposed to create a hierarchy between players, it's not really the case atm. You could imagine somthing like : clear neo salvage boss Y times and get +1 to some stats or -1 to some JA recast ? idk plenty of possibilities. I mean let's face it, even the level caps were not level caps, as people were getting them instantaneously. We need more variance (they call it balance) between players.
    (0)
    Last edited by MarkovChain; 11-02-2012 at 08:33 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

Page 3 of 4 FirstFirst 1 2 3 4 LastLast