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  1. #1
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99

    Can we get a Job adjustments plan/roadmap?

    Simple enough question.

    The last time there was a vana'fest I recall there being relatively detailed plans/roadmaps for each jobs laid out, or at least a short blurb about some plans for the jobs. It would be nice to have an idea of what the dev team is planning for each job, especially with SoA on the horizon, to know anything to look forward to.

    In B4 new 2HRs being Job adjustments, as if half of them are going to fix any of the jobs and not just make the strongest jobs stronger.
    (2)

  2. #2
    Player
    Join Date
    Jul 2011
    Posts
    597
    Probably won't see anything of that sort until January. Doubt we'll be seeing SoA until at least mid-2013, so it gives them plenty of time for another full roadmap in before expansion's release, since they really need to tweak the hate system among other things, which will lead to a plethora of job balancing as a consequence.

    There's also this still, but as it was back then, it doesn't really tell us anything now since it was made a year ago, and most of what's been said there is still not implemented or tossed in some manner - http://forum.square-enix.com/ffxi/th...D%93-Manifesto

    Things are a bit behind on the current roadmap also, so that probably doesn't help either since they're stuck figuring out how best to deal with the new 2hrs, rather than actual job tweaks.
    (2)
    Last edited by Kaisha; 10-29-2012 at 08:20 PM.

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Cait, DRK, MNK, WoE, & Adventuring Fellows, are all things we have heard nothing about so far as I know, and are late, let alone the rest of the content that is on that list we know little about that is either coming up, or currently on there for this month, which is soon coming to an end itself.
    (0)

  4. #4
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    The following adjustments will be made to the Paladin job:

    -The recast time of Protect V will be reduced to two seconds.
    -The MP cost of Holy, Holy II, Banish and Banish II will be reduced while Invincible is active.
    -Flash will now only give enmity while under the effect of Divine Emblem.
    (0)

  5. #5
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Like someone else said we probably won't get another road map until next year, just wanted to test out my new app SwiftKey its awesome lol.
    (0)