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Thread: New Job Ideas

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  1. #1
    Player Vinceroth's Avatar
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    Mar 2011
    Posts
    18
    Character
    Vinceroth
    World
    Carbuncle
    Main Class
    NIN Lv 96
    the jobs i would love to see them add would be:

    Juggler: having the option to throw your weapons/items like in the tactics game, or even gil(the 10:1 ratio is always fun, 1,000,000 gil toss for 100,000 dmg would rock XD) or even being able to toss your OKote would be funny *Vinceroth tosses an Okote at the forest hare, forest hare takes 1,000,000 dmg, this would also help add in the throwing ability that currently has no WS

    Morpher: being able to turn into the creatures and gain certain abilities. Blu and bst cover the controlling the moves, and creature so why not actually be able to turn into the creature? Mrp/bst turning into a forest hare while having a forest hare charmed would be fun! or a goblin and having a forest hare pet to lure out solo'ing blms! :X

    Alchemist: SE already have numerous items out there so why not put in a job that would allow much better useage for them? can use the x-potions and cause it to have an AoE effect on the pt, or if they add juggler, you could do jgl/alc or vis versa and toss your potions to heal an entire pt

    Geomancer: using the weather/ground environment to use much more powerful spells, like standing on earth will increase your stone dmg, could even have sch/geo or geo/sch and help buff the mages even further to do more mag acc/att
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    Last edited by Vinceroth; 03-20-2011 at 09:04 AM. Reason: addtion to juggler

  2. #2
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Vinceroth View Post
    Morpher: being able to turn into the creatures and gain certain abilities. Blu and bst cover the controlling the moves, and creature so why not actually be able to turn into the creature? Mrp/bst turning into a forest hare while having a forest hare charmed would be fun! or a goblin and having a forest hare pet to lure out solo'ing blms! :X
    Check the Shifter(New Job) Thread.
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  3. #3
    Player Zyeriis's Avatar
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    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Vinceroth View Post
    the jobs i would love to see them add would be:

    Juggler: having the option to throw your weapons/items like in the tactics game, or even gil(the 10:1 ratio is always fun, 1,000,000 gil toss for 100,000 dmg would rock XD) or even being able to toss your OKote would be funny *Vinceroth tosses an Okote at the forest hare, forest hare takes 1,000,000 dmg, this would also help add in the throwing ability that currently has no WS

    Morpher: being able to turn into the creatures and gain certain abilities. Blu and bst cover the controlling the moves, and creature so why not actually be able to turn into the creature? Mrp/bst turning into a forest hare while having a forest hare charmed would be fun! or a goblin and having a forest hare pet to lure out solo'ing blms! :X

    Alchemist: SE already have numerous items out there so why not put in a job that would allow much better useage for them? can use the x-potions and cause it to have an AoE effect on the pt, or if they add juggler, you could do jgl/alc or vis versa and toss your potions to heal an entire pt

    Geomancer: using the weather/ground environment to use much more powerful spells, like standing on earth will increase your stone dmg, could even have sch/geo or geo/sch and help buff the mages even further to do more mag acc/att
    That is hardly the Geomancer I would want. Geomancer's abilities would most definently be based upon the terrain they are standing on though. The difference being there wouldn't be mp nor would Geomancer have a spell list, it would be handled through job abilities. Rather than boosting spells, job abilities would be used to create an elemental attack based upon the ground you are standing on or the area you are in, they would also be affected by the weather, which scholar's would be able to alter of course. Geomancer would wield bells (clubs) and be able to melee with them effectively.
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  4. #4
    Player Vinceroth's Avatar
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    Mar 2011
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    18
    Character
    Vinceroth
    World
    Carbuncle
    Main Class
    NIN Lv 96
    Quote Originally Posted by Zyeriis View Post
    That is hardly the Geomancer I would want. Geomancer's abilities would most definently be based upon the terrain they are standing on though. The difference being there wouldn't be mp nor would Geomancer have a spell list, it would be handled through job abilities. Rather than boosting spells, job abilities would be used to create an elemental attack based upon the ground you are standing on or the area you are in, they would also be affected by the weather, which scholar's would be able to alter of course. Geomancer would wield bells (clubs) and be able to melee with them effectively.
    wasn't going for a set in stone type deal, but a more of a branch off of the way it used to play out in the tactic games, and how it would work in ff11. standing on certain terrain would in fact give you certain abilities but it would also increase or decrease others, mainly bc of the subjob system SE has put into place
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  5. #5
    Player Zyeriis's Avatar
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    Mar 2011
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    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Vinceroth View Post
    wasn't going for a set in stone type deal, but a more of a branch off of the way it used to play out in the tactic games, and how it would work in ff11. standing on certain terrain would in fact give you certain abilities but it would also increase or decrease others, mainly bc of the subjob system SE has put into place
    Geomancer was in Final Fantasy III (Not Final Fantasy 3 which is actually VI). Instead of magic, it's alternative form of attack, besides the bell was called the Terrain ability.

    http://finalfantasy.wikia.com/wiki/G...al_Fantasy_III)
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