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Thread: New Job Ideas

  1. #121
    Player Cryptic's Avatar
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    Mar 2011
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    Cryptic
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    Cerberus
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    THF Lv 90
    Quote Originally Posted by Nu-Hir View Post
    You still have not answered this question, what would Necromancer have that would separate them from Beast Masters, aside from a different type of damage source?
    Interesting how you compare the overlap, and yes I agree with what you say. If you leveled a job high enough without a subjob , you would clearly see how unique each job really is without having the use of other jobs. If Necromancer was to come out, i would hope that the necromancer would be magic based [almost like a blm] while being able to charm the undead. That would distinguish enough of a difference between BST and NMR.
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  2. #122
    Player Cryptic's Avatar
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    THF Lv 90
    I myself would like to see a job called Juggernaut. Which would be a job that has the ability and traits to dual wield 2 handed weapons. They would have all new skillups - DblGS, DblPolearm, DblScythe, DblStaff, DblGreatKatana, that would skillup only if you had the same type of weapon equiped in each hand. This would allow new weaponskills to be performed and generate enough content to level up 5 new skillups. If you do use different weapons in each hand, you would only have access to the WS of the mainhand along with no skillups in that weapon class.

    Juggernauts do not have access to 1 handed weapons, and can only dual weild 2 handed.

    What do you think, comments, questions, 1, 2, 3. GO.
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  3. #123
    Player Bhrams's Avatar
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    Bastok
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    Character
    Bhrams
    World
    Shiva
    Main Class
    DRK Lv 97
    Quote Originally Posted by Cryptic View Post
    I myself would like to see a job called Juggernaut. Which would be a job that has the ability and traits to dual wield 2 handed weapons. They would have all new skillups - DblGS, DblPolearm, DblScythe, DblStaff, DblGreatKatana, that would skillup only if you had the same type of weapon equiped in each hand. This would allow new weaponskills to be performed and generate enough content to level up 5 new skillups. If you do use different weapons in each hand, you would only have access to the WS of the mainhand along with no skillups in that weapon class.

    Juggernauts do not have access to 1 handed weapons, and can only dual weild 2 handed.

    What do you think, comments, questions, 1, 2, 3. GO.
    Would be too overpowered, who would need original DDs when you got that class.
    (0)
    Everyday you must test your limits, if not, then it's a day wasted.

    Main: WAR90 ~WAR fo' life yo!~
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  4. #124
    Player Zindel's Avatar
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    Character
    Ildaron
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    Sylph
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    SMN Lv 99
    As a bonus the Necromancer job could raise FF XIV from the dead!
    (0)

  5. #125
    Player bramble's Avatar
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    Kuchichi
    World
    Fenrir
    Main Class
    WHM Lv 57
    How about a Clown based job? Where you can throw cream pies and squirt squirty-flowers into mobs faces? Not to mention you'd be the scariest mofo out there! Ooh, I know, how about a Rainbow Warrior! You could shoot rainbows out of your eyes and poop gold! OMG why aren't i a game designer? ...srsly.

    But on a serious note, why stick to the constraints of previous jobs from other games? Lets think outside the box and come up with something new and different!

    On another note; I don't understand why people are against change and updates and additions etc. For example, if necromancer was made and you don't agree/like it, you don't have to lvl it. These things add new elements of fun and open up new opportunities for exploration, why not embrace the new and try something different?
    (0)
    For the Loaf!


  6. #126
    Player Zyeriis's Avatar
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    Zyeriis
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    Phoenix
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    COR Lv 90
    Quote Originally Posted by bramble View Post
    How about a Clown based job? Where you can throw cream pies and squirt squirty-flowers into mobs faces? Not to mention you'd be the scariest mofo out there! Ooh, I know, how about a Rainbow Warrior! You could shoot rainbows out of your eyes and poop gold! OMG why aren't i a game designer? ...srsly.

    But on a serious note, why stick to the constraints of previous jobs from other games? Lets think outside the box and come up with something new and different!

    On another note; I don't understand why people are against change and updates and additions etc. For example, if necromancer was made and you don't agree/like it, you don't have to lvl it. These things add new elements of fun and open up new opportunities for exploration, why not embrace the new and try something different?
    No, it should poop rainbows, while running and exude rainbow butterflies while standing still, should also have a unicorn horn and actually be a unicorn, like the one from Red Dead Redemption Undead Nightmare. It's best sub should be /dnc and it should be clad is frilly and skimpy gold and silver silks and dual wield guns that shoot guns at planes made out of guns that also shoot guns. It should also in reality be a zombie dinosaur from outer space, that is slightly mutated.
    (0)

  7. #127
    Player Etrigan's Avatar
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    Character
    Etri
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zyeriis View Post
    Necromancer
    Geomancer (Scholar weather spells in no way cover geomancer)
    Green Mage (though it would have to be fleshed out a bit more)
    Machinist
    Berserker (Hammer DD)

    And those are just previous final fantasy jobs. FFXI is capable of original jobs as well such as corsair.


    I'd like to see a job centered around a giant bladed hoop (like Tira in Soul Calibur 4).

    A job that excels with the Great Sword (Yeah PLD WAR and DRK can use it but it's hardly their best weapon by far). Berserker could probably fill this role as well.

    Nunchuk/Swordchuck class (or give them to ninja/monk).

    A weaponless mage class that uses magic in it's basic attack (geomancer could do this but i'd prefer geomancer to have a bell weapon).

    A Barrier forming class, this one may be impossible to implement though and we "technically" have this in White Mage (protect/shell) but the difference is that the barrier class would be create physical barriers and auras.

    A gunblade class (this could be added to corsair's weapon selection).
    <2gil>
    They could add machinist to the job list, I would imagine instead of buying weapons, they get new ones that they can craft (sort of), the result would either never or almost never yield a critical break (depending on materials). For example if there was anything explosive or potentially explosive in the materials there would be a chance for an explosion during synthesis creating a critical failure and causing damage to the player. (I guess it would be like synergy now that I think about it).

    But they would have resulting weapons that come out -2 -1 nq +1 and +2, now at first you would think... why the hell would anyone want a -2 let alone a -1. This would have the whole goblin effect with a real game of chance, such as when a goblin or moblin uses a bomb/candle it has that chance at backfiring on them, but if a -2 or -1 succeeds then it deals extra damage. This could also lead the way into them crafting new weapon combinations for other jobs (Gunblade for cor) and swordchucks for Blu..On that note.... SE please add Nunchaku as a new weapon exclusive to the Monk job class

    </2gil>
    (0)

  8. #128
    Player Zyeriis's Avatar
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    Zyeriis
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    Phoenix
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    COR Lv 90
    Quote Originally Posted by Etrigan View Post
    <2gil>
    They could add machinist to the job list, I would imagine instead of buying weapons, they get new ones that they can craft (sort of), the result would either never or almost never yield a critical break (depending on materials). For example if there was anything explosive or potentially explosive in the materials there would be a chance for an explosion during synthesis creating a critical failure and causing damage to the player. (I guess it would be like synergy now that I think about it).

    But they would have resulting weapons that come out -2 -1 nq +1 and +2, now at first you would think... why the hell would anyone want a -2 let alone a -1. This would have the whole goblin effect with a real game of chance, such as when a goblin or moblin uses a bomb/candle it has that chance at backfiring on them, but if a -2 or -1 succeeds then it deals extra damage. This could also lead the way into them crafting new weapon combinations for other jobs (Gunblade for cor) and swordchucks for Blu..On that note.... SE please add Nunchaku as a new weapon exclusive to the Monk job class

    </2gil>
    I was literally about to repost the part about the Machinist as no one commented on it.
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  9. #129
    Player Zyeriis's Avatar
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    Quote Originally Posted by Zyeriis View Post
    No, it should poop rainbows, while running and exude rainbow butterflies while standing still, should also have a unicorn horn and actually be a unicorn, like the one from Red Dead Redemption Undead Nightmare. It's best sub should be /dnc and it should be clad is frilly and skimpy gold and silver silks and dual wield guns that shoot guns at planes made out of guns that also shoot guns. It should also in reality be a zombie dinosaur from outer space, that is slightly mutated.
    Did I mention it's sidekick/pet which is hairy bat that hides a dark secret: It's actually a werewolf-vampire hybrid that can transform into a hairy(ier) version of Blackula?
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  10. #130
    Player bramble's Avatar
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    Kuchichi
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    Fenrir
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    WHM Lv 57
    Quote Originally Posted by Zyeriis View Post
    No, it should poop rainbows, while running and exude rainbow butterflies while standing still, should also have a unicorn horn and actually be a unicorn, like the one from Red Dead Redemption Undead Nightmare. It's best sub should be /dnc and it should be clad is frilly and skimpy gold and silver silks and dual wield guns that shoot guns at planes made out of guns that also shoot guns. It should also in reality be a zombie dinosaur from outer space, that is slightly mutated.
    POOP rainbows... it has a certain 'ring' to it, i like it xD
    When i said we need to 'think outside the box' i think you may have gone a little tooooo far outside lmao!
    (0)
    For the Loaf!


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