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  1. #1
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99

    Is this where it begins?

    When Neo Nyzul was announced, there was an air of caution and apprehension from the player base about the quality of rewards to be forthcoming. I think I speak for the majority of us when I say that we were perhaps surprised as the calibre of armor that came our way.

    However, there seems to be a running habit with the development team, that they've referred to lightly in several official texts that they've released. It happened at level 75, and I'm wondering if it's about to start happening again with the release of Salvage II.

    Is every reward in future end-game, including Adoulin, to be considered majority Sidegrade? Is this where actual vertical gear progress stops, and we end up with a horizontal spread of situational gear - most of it taking many weeks or months to obtain? (I have no problem with the weeks/months, so long as the end result is worth it).

    Not sure I'm going to enjoy looking forward to "meh" rewards from otherwise fun events for the rest of the games life.
    (11)

  2. #2
    Player Yambo99's Avatar
    Join Date
    Feb 2012
    Posts
    31
    ^^^ So true!
    (4)

  3. #3
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Dazusu View Post
    Is every reward in future end-game, including Adoulin, to be considered majority Sidegrade? Is this where actual vertical gear progress stops, and we end up with a horizontal spread of situational gear - most of it taking many weeks or months to obtain? (I have no problem with the weeks/months, so long as the end result is worth it).

    Not sure I'm going to enjoy looking forward to "meh" rewards from otherwise fun events for the rest of the games life.
    It's a habit I wouldn't be surprised to see them slip into. Then again, we managed it for the duration of the L75 era as improvements were gradual rather than radical. Similar results at L99? Wouldn't shock me.
    (1)
    Old-time player, new-time character- Ragnarok server.

  4. #4
    Player Aethon's Avatar
    Join Date
    Aug 2012
    Location
    San'doria
    Posts
    32
    Character
    Siondra
    World
    Bismarck
    Main Class
    RDM Lv 99
    In defense of the dev team, there really isn't much room for drastically more awesome equipment. Look at a lot of the AF3+3 pieces, voidwatch, or legion gear. some of that can really get a job a bit op. Everything has to be a marginal upgrade or sidegrade.
    As to situational pieces. people have used situational gear for years, it's just becoming prevalent and common instead of only for hardcore players. there have always been TP sets, WS sets, and what have you. SE if just taking a more official part in bringing them to the front.
    I would love to have some new super-awesome-must have gear... but i don't honestly think it'll happen... or really that it should.
    (1)

  5. #5
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Aethon View Post
    As to situational pieces. people have used situational gear for years, it's just becoming prevalent and common instead of only for hardcore players.
    What? That's backwards. Situational gear was prevalent and common at level 75, for both casual and hardcore players alike. With the advent of Abyssea, players stopped bothering with situational gear - and most still don't.

    That's not my point though. Almost every piece of gear in Salvage II is plain useless and sub-par to Legion/Nyzul gear. "new content" shouldn't have gear that's a few classes below existing gear, else the new content isn't worth doing. I give you Limbus II and how active that event is(n't).

    The idea in an MMO is to keep moving forward and progressing, sidegrading isn't progressing. At this point, they might as well add HNMs back with a 0.1% drop rate and let us chase them for another 5 years rather than reinvent the wheel with subpar sidegrades.
    (3)
    Last edited by Dazusu; 12-15-2012 at 09:19 AM.

  6. #6
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    When Matsui says this:

    "In regards to item stats, this is a crucial growth element as you cannot level up past level 99. It's necessary to release items with stronger and really good stats in the future."

    And Neo-Salvage gear is what we get, it makes you wonder.
    (2)

  7. #7
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by detlef View Post
    When Matsui says this:

    "In regards to item stats, this is a crucial growth element as you cannot level up past level 99. It's necessary to release items with stronger and really good stats in the future."

    And Neo-Salvage gear is what we get, it makes you wonder.
    Then again. if there's a space between which earlier gear and next expansion's gear stat budget, perhaps that's why Neo-Salvage is where it is.
    (0)
    Old-time player, new-time character- Ragnarok server.

  8. 12-15-2012 09:42 PM

  9. #9
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    While I definately agree that new content should have at least some gear thats better than what they gave us... they do have to draw the line somewhere, otherwise you will quickly end up with gear thats so ridiculously OP that they would have to stack whacking around the nerf-hammer to "balance" things again. It is a fine line between good and OP, and its tough to know where to draw it.
    (0)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

  10. #10
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    I dunno, what exactly are you looking for, Dazusu (Not trying to antagonize if that's what it sounds like, honest question). I am not really a fan of power creeps myself.

    I don't think sidegrades themselves are a problem, but they have a serious issue with figuring out how to balance investment/reward. NNI might be randomly generated bullcrap, but you can significantly push up your odds of winning as you get better at it, and you get the armor immediately when you win. Neo Salvage you need to do like 10 runs dedicated to a single person to get enough papers for 1 +1 armor. The Alex along the way will be nice, but that's still pretty dumb.
    (1)

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