"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
Well, yes and no. You're right that it will take forever to actually get all that money out of the economy, but that doesn't rule out the possbility (probability?) of either extreme wealth inequality as the people who consistently farm the stuff a whole lot of people want in huge quantities (currency, alex) take all the liquid cash and then run out of buyers, or just good old-fashioned balkanization as everybody sits on their stacks waiting for a crash that never comes. Either of these would result in price drops.
tandava crackows + chocobo jig + animated flourish = prouesse ring
Very true, but I don't think either case is very likely. Dynamis farming can be (and is) done by almost everyone, so if liquidity is an issue, people have a way around it. People who have lots of money are happy to spend it even now (relics were always in big demand, but I also noticed people started making a lot of mythics even), so money can still be readily obtained. And people who hoard money for the purpose of future investment is pretty rare, most are happy with the current influx of cash and are spending it wherever they can. People playing this game usually have short-sighted goals, very few people plan far ahead speculating on the economy.
However, that's just my suspicion based on what I see right now, it's hard to predict an accurate development without knowing what influence future game content (or even changes to the current content) will have on the economy.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Most players probably CAN handle farming Dynamis with modest success (100-150 currency in a two-hour session, maybe, for someone of mediocre means? I dunno), but I don't think there are very many players (maybe a couple dozen per server, if that) who really hit the bricks to pull up 200+ per day for the purpose of selling as opposed to making their own relic. What I'm talking about is wealth concentrating in the hands of these guys specifically, which would deflate prices as the currently-wealthy folks making their relics have less and less money to spend on anything else (including more relics).Dynamis farming can be (and is) done by almost everyone, so if liquidity is an issue, people have a way around it. People who have lots of money are happy to spend it even now (relics were always in big demand, but I also noticed people started making a lot of mythics even), so money can still be readily obtained.
Of course, none of that really matters, because there are plenty of ways to make money and Adoulin will have even more.
tandava crackows + chocobo jig + animated flourish = prouesse ring
Agree, money is LESS of a problem now. Even with blinker nerf. You do not need gil for making your empyrean gears +1, or +2. You can easily get decent abyssea accesories while you do Voidwatch. You can do Campaign if you need cells for Voidwatch. Meeble Burrow is cheap to do. Walk of Echoes is cheap to do. Voidwatch and Walk of Echoes will get you enough spending money for food etc. The only reason you need gil is for mythic and relic. One of those two can be farmed daily if you have the dedication. You can easily sell abyssea NM pop items for 10k-100k each depending on which pop set. So yeah, I don't get it why people complaining about this. As new returning players your option are limited unless you have one farmer job to 95-99. Stop leveling useless jobs that will never get you a place in endgame, abyssea farming or render you useless in most farming activities. Do that when you can steadily pull gill out of your ass with your farmer jobs :P
Or level both jobs that are fun, and jobs that are profitable. Oh wait... you can't level multiple jobs on the same character in this game.
This has probably already been said, but choco blinkers were bringing huge amounts of inflation to the game. I am glad SE decided to do something about it. You all want a short cut for making money in game, but the more short cuts there are, and the more they are abused, the less and less the money is worth...
I still stick to my saying.... RMT dont go away because SE/FFXI/FFIXV runs them..... GM call them all the time they do nothing.. point poven... lowering Blinkers.... makes more people use RMT sites.... see!
well done SE take the gil out of the game and everything stops.... no one is buying craft items now, they dont have the gil.
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