Quote Originally Posted by Gwydion View Post
Combining everyone's input and converting Camate's words with sample data, I've constructed the following tables that I believe illustrate his point.

Assumptions:
  1. Base TH Proc Rate is X. (Yellow)
  2. Base TH Proc Rate never for a positive TH difference between player and monster.
  3. Base TH Proc Rate shrinks when TH difference between player and mob is negative.

Questions for SE that will help us players remain current in 2023:
  1. Does critical hit rate increase base TH proc rate or subsequent TH proc rates?
  2. Does the subsequent TH proc rate shrink when TH difference is negative?
  3. If so, by what amount? In my example, I've assumed a 10% decrease or decay rate, just for illustration purposes.)
  4. Are personal drop loot (such as Peaches battle, macrocosmic orb campaign, etc). subjected to TH procs as described by Camate and illustrated below? (Can the base TH rate and decay rate differ between different content?)

Thank you for so much in advance, even for just reading.
To my understanding of what is clearly stated by the FFXI developer, you have completely nailed this chart.

Thank you for your effort in creating it!

It looks correct and perfect. Great work!

I do not think critical hit rates affect the rate at which you can proc, per what is stated by the dev response.