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Thread: TH Procing

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  1. #1
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,245
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Alhanelem View Post
    1) is very testable, it doesn't need a response. Casually though, I don't see any evidence that this happens or see any reason why it would.
    2) No. We already know what TH+ does. This is also testable but I don't see that it's necessary, I've never heard anyone say this before and it's most likely either just anecdotal eyeballing or a complete fabrication

    Again, you can test all of this, but no claim has ever been made that TH+ on gear modifies the chances of anything happening; it only modifies the TH level on the target, and unless/until someone proves otherwise (like i said, the chance of anything is completely testable) it should be assumed that no change in chances for anything (other than the drop rate chance provided by TH application) occurs.

    We also haven't gotten any internal responses to anything in a very, long time, so I wouldn't hold your breath. Sorry to be a debbie downer. But, like I said, you can very much test this yourself, just keep track of how many TH effects you apply and whether they were applied alongside a critical. You just need a large enough sample size.

    If it helps, based on this earlier official comment on TH:

    I would lean towards there being nothing modifying the rate at which you can apply TH procs.
    I don't think you're considering the scope of my questions or at least how TH proc modifiers can possibly fluctuate.

    1.) This application of critical hit rate as a modifier for TH proc rate does not have to be constant and could vary from each subsequent TH level that is proc'ed. For example, SE could come back and tell us that Critical hit Rate has 10% higher chance of causing a TH proc from 8 to 9, a 9% higher chance to cause a TH proc from 9 to 10 ....and so on, and so forth. This is why it makes it very difficult to test. (We would have a set of samples for multiple independent TH procs).

    2.) For the same reason as #1, AND the description using a metric that is controllable by the player: "gap in TH level between player and monster" ...means that further elaboration from SE is necessary. If I proc TH, am I supposed to increase my gear by TH+1 further?

    Our testing would not yield the correct value if the likelihood of a TH proc varies for either of the situations described above. (Keep in mind, it is very easy for to create these non-linear modifiers in code, just a few lines or a single lookup table).

    Once again, I'm hoping SE gives us some guidance on the proper way to play THF when aiming for TH procs as quickly as possible, by answering the questions above.
    (1)
    Last edited by Gwydion; 12-15-2023 at 12:12 PM.
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