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Thread: TH Procing

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  1. #1
    Player Alhanelem's Avatar
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    1) is very testable, it doesn't need a response. Casually though, I don't see any evidence that this happens or see any reason why it would.
    2) No. We already know what TH+ does. This is also testable but I don't see that it's necessary, I've never heard anyone say this before and it's most likely either just anecdotal eyeballing or a complete fabrication

    Again, you can test all of this, but no claim has ever been made that TH+ on gear modifies the chances of anything happening; it only modifies the TH level on the target, and unless/until someone proves otherwise (like i said, the chance of anything is completely testable) it should be assumed that no change in chances for anything (other than the drop rate chance provided by TH application) occurs.

    We also haven't gotten any internal responses to anything in a very, long time, so I wouldn't hold your breath. Sorry to be a debbie downer. But, like I said, you can very much test this yourself, just keep track of how many TH effects you apply and whether they were applied alongside a critical. You just need a large enough sample size.

    If it helps, based on this earlier official comment on TH:

    Camate Wrote: Adding Treasure Hunter+ via equipment, or other means, will not increase the rate at which the Treasure Hunter value grows, as this is a set rate.
    I would lean towards there being nothing modifying the rate at which you can apply TH procs.
    (0)
    Last edited by Alhanelem; 12-15-2023 at 09:21 AM.

  2. #2
    Player Gwydion's Avatar
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    Quote Originally Posted by Alhanelem View Post
    1) is very testable, it doesn't need a response. Casually though, I don't see any evidence that this happens or see any reason why it would.
    2) No. We already know what TH+ does. This is also testable but I don't see that it's necessary, I've never heard anyone say this before and it's most likely either just anecdotal eyeballing or a complete fabrication

    Again, you can test all of this, but no claim has ever been made that TH+ on gear modifies the chances of anything happening; it only modifies the TH level on the target, and unless/until someone proves otherwise (like i said, the chance of anything is completely testable) it should be assumed that no change in chances for anything (other than the drop rate chance provided by TH application) occurs.

    We also haven't gotten any internal responses to anything in a very, long time, so I wouldn't hold your breath. Sorry to be a debbie downer. But, like I said, you can very much test this yourself, just keep track of how many TH effects you apply and whether they were applied alongside a critical. You just need a large enough sample size.

    If it helps, based on this earlier official comment on TH:

    I would lean towards there being nothing modifying the rate at which you can apply TH procs.
    I don't think you're considering the scope of my questions or at least how TH proc modifiers can possibly fluctuate.

    1.) This application of critical hit rate as a modifier for TH proc rate does not have to be constant and could vary from each subsequent TH level that is proc'ed. For example, SE could come back and tell us that Critical hit Rate has 10% higher chance of causing a TH proc from 8 to 9, a 9% higher chance to cause a TH proc from 9 to 10 ....and so on, and so forth. This is why it makes it very difficult to test. (We would have a set of samples for multiple independent TH procs).

    2.) For the same reason as #1, AND the description using a metric that is controllable by the player: "gap in TH level between player and monster" ...means that further elaboration from SE is necessary. If I proc TH, am I supposed to increase my gear by TH+1 further?

    Our testing would not yield the correct value if the likelihood of a TH proc varies for either of the situations described above. (Keep in mind, it is very easy for to create these non-linear modifiers in code, just a few lines or a single lookup table).

    Once again, I'm hoping SE gives us some guidance on the proper way to play THF when aiming for TH procs as quickly as possible, by answering the questions above.
    (1)
    Last edited by Gwydion; 12-15-2023 at 12:12 PM.
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  3. #3
    Player Dragoy's Avatar
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    Quote Originally Posted by Alhanelem View Post
    If it helps, based on this earlier official comment on TH:

    I would lean towards there being nothing modifying the rate at which you can apply TH procs.
    They also wrote:
    "However, when the value of Treasure Hunter placed on a monster and the value of the Treasure Hunter on your character are different, this will cause the growth rate to vary. With that said, if you want to increase the Treasure Hunter value, it is best to utilize equipment that has the Treasure Hunter+ effect. By unequipping Treasure Hunter+ gear, you are essentially creating a gap between the value placed on the monster and your character, which results in an inefficient means for increasing the TH value."
    Maybe I'm missing something, but does this not pretty clearly mean that yes, the chance for triggering the value going up is affected by the difference between your treasure hunter level, and the one currently on the enemy?

    It's also how it always felt to me in practice. For example, if the monster is currently at treasure hunter at level 4, and I go at it with 8, leveling it up will likely trigger much faster than it would when staying at 4.

    Testing just how big of a difference there would be between 4 and 5 versus 4 and 8 would probably take a silly amount of time, and I'd definitely rather go for 8 in any case, but that's me. ^^

    As for the critical question, I don't think that one has an effect on this, but I would not be surprised if it did...

    Edit:

    I guess I was a bit more sleepy than usual when previously writing here... the examples in particular, since of course the level would be set right away as high as 8 at most, instead of being triggered as an additional effect, so they don't quite work... heh.
    (1)
    Last edited by Dragoy; 12-26-2023 at 10:25 PM.
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    Quote Originally Posted by Dragoy View Post
    They also wrote:
    "However, when the value of Treasure Hunter placed on a monster and the value of the Treasure Hunter on your character are different, this will cause the growth rate to vary. With that said, if you want to increase the Treasure Hunter value, it is best to utilize equipment that has the Treasure Hunter+ effect. By unequipping Treasure Hunter+ gear, you are essentially creating a gap between the value placed on the monster and your character, which results in an inefficient means for increasing the TH value."
    Maybe I'm missing something, but does this not pretty clearly mean that yes, the chance for triggering the value going up is affected by the difference between your treasure hunter level, and the one currently on the enemy?

    It's also how it always felt to me in practice. For example, if the monster is currently at treasure hunter at level 4, and I go at it with 8, leveling it up will likely trigger much faster than it would when staying at 4.

    Testing just how big of a difference there would be between 4 and 5 versus 4 and 8 would probably take a silly amount of time, and I'd definitely rather go for 8 in any case, but that's me. ^^

    As for the critical question, I don't think that one has an effect on this, but I would not be surprised if it did...
    It is very clearly stated by Square-Enix, that having a higher value of TH+ equipment increases the chance to raise the TH value.

    Quote Originally Posted by Camate View Post

    Adding Treasure Hunter+ via equipment, or other means, will not increase the rate at which the Treasure Hunter value grows, as this is a set rate. However, when the value of Treasure Hunter placed on a monster and the value of the Treasure Hunter on your character are different, this will cause the growth rate to vary. With that said, if you want to increase the Treasure Hunter value, it is best to utilize equipment that has the Treasure Hunter+ effect. By unequipping Treasure Hunter+ gear, you are essentially creating a gap between the value placed on the monster and your character, which results in an inefficient means for increasing the TH value.

    there is a concern that this would reduce the value of equipment with Treasure Hunter+ and also takes away all the hard work some players have put into maximize their Treasure Hunter, we would like to keep it as it is currently.
    Or more simply put:

    Mob TH Value = 10
    THF TH value =9

    Let's say the default TH proc rate is 15%
    Now let's say TH Proc rate in this 10 to 9 ratio is 10%

    So if you have TH+ Equipment Value of 14 then you will gain benefit of the full 15% chance to proc all the way until you reach 14. (The max proc value.)

    If you have TH value total of 8 on a THF, you will have a **reduced** chance to proc above TH 8.

    It is very clearly stated by SE themselves, that this is the case.

    More TH will not increase the default "15%" chance, but having less than 14 will **lower** your chances to proc higher than your current value against the mob.

    It is not complicated.
    (1)

  5. #5
    Player Alhanelem's Avatar
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    Quote Originally Posted by Dihlyte View Post
    It is very clearly stated by Square-Enix, that having a higher value of TH+ equipment increases the chance to raise the TH value.



    Or more simply put:

    Mob TH Value = 10
    THF TH value =9

    Let's say the default TH proc rate is 15%
    Now let's say TH Proc rate in this 10 to 9 ratio is 10%

    So if you have TH+ Equipment Value of 14 then you will gain benefit of the full 15% chance to proc all the way until you reach 14. (The max proc value.)

    If you have TH value total of 8 on a THF, you will have a **reduced** chance to proc above TH 8.

    It is very clearly stated by SE themselves, that this is the case.

    More TH will not increase the default "15%" chance, but having less than 14 will **lower** your chances to proc higher than your current value against the mob.

    It is not complicated.
    For Gwydion, note this part:
    Quote Originally Posted by Camate
    Adding Treasure Hunter+ via equipment, or other means, will not increase the rate at which the Treasure Hunter value grows, as this is a set rate.
    Based on what Camate posted, the maximum TH proc rate is not influenced by anything: "This is a set rate."
    This essentially says there is nothing else, like crit or anything, that modifies the rate. And even then the rate only changes if your TH+ isn't high enough.

    You basically have your answer, and it's from an official source.
    (1)