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Thread: TH Procing

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  1. #1
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    Really imo the 3 unique things to a thief job has always been the ability to steal, the ability to increase drops, and the ability to sneak around. Those 3 things exist for THF, also they have good hate control tools within a party, the only problem is that hate is worthless.

    As for making a new system, I don't think that would be needed, probably just make a quest of some sort where you obtain a Thief's Knife that is level 90~99, and I think it would work because so far as I know items have basically an ID number. No item can have the same ID number, meaning they are still different items, kinda like how I assume Relics/Mythics/Emps work with having many leveled versions, all with the same name, but not actually augmented.
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  2. #2
    Player Arcon's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Really imo the 3 unique things to a thief job has always been the ability to steal, the ability to increase drops, and the ability to sneak around. Those 3 things exist for THF, also they have good hate control tools within a party, the only problem is that hate is worthless.
    Even if hate was relevant, their hate control is kinda terrible. Hate is extremely volatile and they can only take and deliver hate once a minute (at best), and only for one party member. This is entirely useless, even if hate management was something worth considering.

    Quote Originally Posted by Demon6324236 View Post
    As for making a new system, I don't think that would be needed, probably just make a quest of some sort where you obtain a Thief's Knife that is level 90~99, and I think it would work because so far as I know items have basically an ID number.
    And why would they make it for Thief's Knife only and for no other weapon? TH is just a single stat, and Thief's Knife just one random item, why should they get special treatment?

    Quote Originally Posted by Demon6324236 View Post
    No item can have the same ID number, meaning they are still different items, kinda like how I assume Relics/Mythics/Emps work with having many leveled versions, all with the same name, but not actually augmented.
    They are augmented, they just don't have any yellow font on them, which has always been optional. I don't know how it's handled internally though, hence why I said "probably", judging by the mess the rest of their code is in.

    Regardless, that would still be a flaky solution. Unless they make it as powerful as comparable knives we'd still have to gimp our damage, and people would swap it out anyway. And once new daggers are released with the new expansion, it would fall behind again, so they'd have to keep upgrading it.

    Putting that stat on a weapon in the first place was retarded, any future updates in that direction would be equally pointless for the same reasons.
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  3. #3
    Player ManaKing's Avatar
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    Quote Originally Posted by Arcon View Post
    They are augmented, they just don't have any yellow font on them, which has always been optional. I don't know how it's handled internally though, hence why I said "probably", judging by the mess the rest of their code is in.

    Regardless, that would still be a flaky solution. Unless they make it as powerful as comparable knives we'd still have to gimp our damage, and people would swap it out anyway. And once new daggers are released with the new expansion, it would fall behind again, so they'd have to keep upgrading it.

    Putting that stat on a weapon in the first place was retarded, any future updates in that direction would be equally pointless for the same reasons.
    A flaky solution is still a solution. And solutions make for happier customers.

    I don't disagree that it shouldn't have been put on a weapon either, but it was and there are stupid standards in this game that SE doesn't go out of their way to prevent from becoming issues.
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  4. #4
    Player Arcon's Avatar
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    Quote Originally Posted by ManaKing View Post
    A flaky solution is still a solution. And solutions make for happier customers.
    That explains why everyone is so happy about SE's solution to Embrava/PD.

    There are solutions that do not make people happy. I called it a flaky solution because it seems to cover the problem, but it really doesn't really connect all the pieces and it will fall apart again in the future. That is not a real solution in the first place.

    The best I can say to this topic is the old saying:
    "If it ain't broke, don't fix it."
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    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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  5. #5
    Player ManaKing's Avatar
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    Quote Originally Posted by Arcon View Post
    That explains why everyone is so happy about SE's solution to Embrava/PD.

    There are solutions that do not make people happy. I called it a flaky solution because it seems to cover the problem, but it really doesn't really connect all the pieces and it will fall apart again in the future. That is not a real solution in the first place.

    The best I can say to this topic is the old saying:
    "If it ain't broke, don't fix it."
    I'm perfectly happy with Embrava/PD being finally addressed.

    We are at lvl 99. A fix at this point wouldn't really fall apart since we aren't going past 99.
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  6. #6
    Player Arcon's Avatar
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    Quote Originally Posted by ManaKing View Post
    I'm perfectly happy with Embrava/PD being finally addressed.
    Regardless, you can't say the same about the community or SE's customers in general, seeing how almost everyone you seems to rage about it. That's not satisfying their customers.

    Quote Originally Posted by ManaKing View Post
    We are at lvl 99. A fix at this point wouldn't really fall apart since we aren't going past 99.
    This has nothing to do with levels. New gear will always be pushed out until the game dies, and when it does, the new knife will fall behind again.
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    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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  7. #7
    Player ManaKing's Avatar
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    Quote Originally Posted by Arcon View Post
    Regardless, you can't say the same about the community or SE's customers in general, seeing how almost everyone you seems to rage about it. That's not satisfying their customers.
    Everyone on the forums that is against it is vocal. The people who are for it, generally only say it once or twice and then move on because it's no longer an issue to them. Plenty of people are going to be happy to get rid of PD/Embrava since it's already old, boring, and is the blanket strategy for anything that people don't want to take the time to figure out themselves.
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