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Thread: TH Procing

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  1. #1
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    Quote Originally Posted by Gwydion View Post
    Combining everyone's input and converting Camate's words with sample data, I've constructed the following tables that I believe illustrate his point.

    Assumptions:
    1. Base TH Proc Rate is X. (Yellow)
    2. Base TH Proc Rate never for a positive TH difference between player and monster.
    3. Base TH Proc Rate shrinks when TH difference between player and mob is negative.

    Questions for SE that will help us players remain current in 2023:
    1. Does critical hit rate increase base TH proc rate or subsequent TH proc rates?
    2. Does the subsequent TH proc rate shrink when TH difference is negative?
    3. If so, by what amount? In my example, I've assumed a 10% decrease or decay rate, just for illustration purposes.)
    4. Are personal drop loot (such as Peaches battle, macrocosmic orb campaign, etc). subjected to TH procs as described by Camate and illustrated below? (Can the base TH rate and decay rate differ between different content?)

    Thank you for so much in advance, even for just reading.
    To my understanding of what is clearly stated by the FFXI developer, you have completely nailed this chart.

    Thank you for your effort in creating it!

    It looks correct and perfect. Great work!

    I do not think critical hit rates affect the rate at which you can proc, per what is stated by the dev response.
    (4)

  2. #2
    Player Gwydion's Avatar
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    Oct 2014
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    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Hoping my post doesn't get buried with all of the detailed replies. This is the thread I'm hoping that SE responds to, with 13 likes as of this post:


    Quote Originally Posted by Gwydion View Post
    Combining everyone's input and converting Camate's words with sample data, I've constructed the following tables that I believe illustrate his point.

    Assumptions:
    1. Base TH Proc Rate is X. (Yellow)
    2. Base TH Proc Rate never changes for a positive TH difference between player and monster.
    3. Base TH Proc Rate shrinks when TH difference between player and mob is negative.
    4. I have assumed a 10% shrinkage (rate of decay) for TH procs below just for illustration purposes.

    Questions for SE that will help us players remain current in 2023:
    1. Does critical hit rate increase base TH proc rate or subsequent TH proc rates?
    2. Does the subsequent TH proc rate shrink when TH difference is negative as implied by Camate?
    3. If so, by what amount does the TH proc rate shrink? Can player behavior influence this change outside of wearing more TH+ gear, as described below (and by Camate)?
    4. Are personal drop loot (such as Peaches battle, macrocosmic orb campaign, etc). modified by their own Base TH proc rate and a separate rate of decay?

    Thank you for so much in advance, even for just reading.

    (0)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  3. #3
    Player Gwydion's Avatar
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    Oct 2014
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    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Gwydion View Post
    Combining everyone's input and converting Camate's words with sample data, I've constructed the following tables that I believe illustrate his point.

    Assumptions:
    1. Base TH Proc Rate is X. (Yellow)
    2. Base TH Proc Rate never changes for a positive TH difference between player and monster.
    3. Base TH Proc Rate shrinks when TH difference between player and mob is negative.
    4. I have assumed a 10% shrinkage (rate of decay) for TH procs below just for illustration purposes.

    Questions for SE that will help us players remain current in 2023:
    1. Does critical hit rate increase base TH proc rate or subsequent TH proc rates?
    2. Does the subsequent TH proc rate shrink when TH difference is negative as implied by Camate?
    3. If so, by what amount does the TH proc rate shrink? Can player behavior influence this change outside of wearing more TH+ gear, as described below (and by Camate)?
    4. Are personal drop loot (such as Peaches battle, macrocosmic orb campaign, etc). modified by their own Base TH proc rate and a separate rate of decay?

    Thank you for so much in advance, even for just reading.

    Bumping in the hopes of a reply from SE. I'm concerned that NA FFXI players simply don't Like posts because they are resigned due to a lack of engagement from SE. We know you guys are super-busy and wear many hats, but please help us out. Thank you.
    (0)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  4. #4
    Player Gwydion's Avatar
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    Oct 2014
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    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Gwydion View Post
    Combining everyone's input and converting Camate's words with sample data, I've constructed the following tables that I believe illustrate his point.

    Assumptions:
    1. Base TH Proc Rate is X. (Yellow)
    2. Base TH Proc Rate never changes for a positive TH difference between player and monster.
    3. Base TH Proc Rate shrinks when TH difference between player and mob is negative.
    4. I have assumed a 10% shrinkage (rate of decay) for TH procs below just for illustration purposes.

    Questions for SE that will help us players remain current in 2023:
    1. Does critical hit rate increase base TH proc rate or subsequent TH proc rates?
    2. Does the subsequent TH proc rate shrink when TH difference is negative as implied by Camate?
    3. If so, by what amount does the TH proc rate shrink? Can player behavior influence this change outside of wearing more TH+ gear, as described below (and by Camate)?
    4. Are personal drop loot (such as Peaches battle, macrocosmic orb campaign, etc). modified by their own Base TH proc rate and a separate rate of decay?

    Thank you for so much in advance, even for just reading.

    Based on yesterday's Primed for Vanadiel stream, this post got 13 likes, it would be nice if we could get an explanation from the development team about how to influence the rate at which TH decays.
    (0)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  5. #5
    Player Gwydion's Avatar
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    Oct 2014
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    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Gwydion View Post
    Combining everyone's input and converting Camate's words with sample data, I've constructed the following tables that I believe illustrate his point.

    Assumptions:
    1. Base TH Proc Rate is X. (Yellow)
    2. Base TH Proc Rate never changes for a positive TH difference between player and monster.
    3. Base TH Proc Rate shrinks when TH difference between player and mob is negative.
    4. I have assumed a 10% shrinkage (rate of decay) for TH procs below just for illustration purposes.

    Questions for SE that will help us players remain current in 2023:
    1. Does critical hit rate increase base TH proc rate or subsequent TH proc rates?
    2. Does the subsequent TH proc rate shrink when TH difference is negative as implied by Camate?
    3. If so, by what amount does the TH proc rate shrink? Can player behavior influence this change outside of wearing more TH+ gear, as described below (and by Camate)?
    4. Are personal drop loot (such as Peaches battle, macrocosmic orb campaign, etc). modified by their own Base TH proc rate and a separate rate of decay?

    Thank you for so much in advance, even for just reading.

    Here's hoping that SE can answer the above questions for us. I would like to equip the correct armor, to prevent the TH proc rate from shrinking, as the mob's TH level increases. When I say correct armor, I mean, the stat that Camate alluded to, which is more TH+ AND...perhaps, any other stats that we players, might be unaware of. My humble and hopeful guess is that Critical Hit Rate also improves TH proc rate...but I'll never be able to confirm this myself. Please help us out SE!
    (0)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  6. #6
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    I’m working on correct testing, but I’ve been quite busy lately.

    I already learned that a difference in the level of the player and the enemy, is a very obvious factor.

    I personally do not feel Crit hit rate players a role, but that needs direct testing.

    It is also obvious that the more TH you have the greater chance you will have at procing. Obviously still needs more testing as per our previous discussion.

    My next test will be to use the level 70 dagger, to reduce my damage on lower level mobs.

    I just got the dagger two days ago.

    Currently I am working 3 days in a row, and limited play time, which I normally have mondays off, so my testing will be further delayed.

    Odyssey, Sortie, Omen, etc all have priority over testing TH, so I have no clue how much longer it will be until I can get back to it, but I will eventually, because the lack of information on this topic, when it’s not a mystery at all, is quite silly.
    (1)

  7. #7
    Player Gwydion's Avatar
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    Galkashield
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    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Gwydion View Post
    Combining everyone's input and converting Camate's words with sample data, I've constructed the following tables that I believe illustrate his point.

    Assumptions:
    1. Base TH Proc Rate is X. (Yellow)
    2. Base TH Proc Rate never changes for a positive TH difference between player and monster.
    3. Base TH Proc Rate shrinks when TH difference between player and mob is negative.
    4. I have assumed a 10% shrinkage (rate of decay) for TH procs below just for illustration purposes.

    Questions for SE that will help us players remain current in 2023:
    1. Does critical hit rate increase base TH proc rate or subsequent TH proc rates?
    2. Does the subsequent TH proc rate shrink when TH difference is negative as implied by Camate?
    3. If so, by what amount does the TH proc rate shrink? Can player behavior influence this change outside of wearing more TH+ gear, as described below (and by Camate)?
    4. Are personal drop loot (such as Peaches battle, macrocosmic orb campaign, etc). modified by their own Base TH proc rate and a separate rate of decay?

    Thank you for so much in advance, even for just reading.

    Hi SE,
    Could you confirm for us that TH proc rate decays? Some players insist that TH+8 in gear has no effect on TH proc rate, but others believe (as I have pictured above), the proc rate decays as the TH difference between player and mob increases. Who's right?

    Edit: This is important because party slots are already hard to come by and if THF can have a designated spot, that would be amazing for everyone.

    With respect to Hoxne Ring, how does the +5% effect relate to the TH Data shared with us at PAX East in 2020?


    Reference Link: https://forum.square-enix.com/ffxi/t...l=1#post624996



    Thank you for your time!
    (0)
    Last edited by Gwydion; 12-08-2025 at 02:23 PM.
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  8. #8
    Player Gwydion's Avatar
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    Galkashield
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    Thank you so much for the compliment! Let's hope we get some confirmation from SE! I'm always here and happy to help other FFXI players.
    (3)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  9. #9
    Player Urioh's Avatar
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    Character
    Xorlo
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    You basically got it right. unfortunately there is less than 0% chance they confirm or answer anything.
    (0)

  10. #10
    Player Catmato's Avatar
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    Catmato
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    Leviathan
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    BST Lv 99
    What happened to TH+ from gear and traits capping at 8? Are you implying that 8 is only the max initial application and gear beyond +8 actually does increase the proc rate?
    (1)
    It's your server.

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