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Thread: TH Procing

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  1. #1
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    Happy Friday everyone!

    Sorry to intrude on this thread, but I wanted to share some information about Treasure Hunter.

    This post might get a bit complicated since it is about Treasure Hunter, but that is the nature of the beast, as they say.
    Oh man this is gonna be popcorn worthy! BRB.



    Quote Originally Posted by Camate View Post
    To shed some light of the background before I drop some knowledge bombs
    Oh geez brb for drink




    Quote Originally Posted by Camate View Post
    there was a test performed by your fellow adventurers in Japan, and they noticed that after initially hitting the monster with maximum TH+ gear equipped and then switching to non-TH gear, the rate in which the TH value increased was reduced.

    Now that you have the background…
    I AM READY WITH 'CORN AND DRINK IN HANDS

    Quote Originally Posted by Camate View Post
    Adding Treasure Hunter+ via equipment, or other means, will not increase the rate at which the Treasure Hunter value grows, as this is a set rate. However, when the value of Treasure Hunter placed on a monster and the value of the Treasure Hunter on your character are different, this will cause the growth rate to vary. With that said, if you want to increase the Treasure Hunter value, it is best to utilize equipment that has the Treasure Hunter+ effect. By unequipping Treasure Hunter+ gear, you are essentially creating a gap between the value placed on the monster and your character, which results in an inefficient means for increasing the TH value.
    .....um... ohhhhhh. Never again.

    Anyways, I will ask Cam to remind the devs that I will agree with their stance as soon as they give us a new higher level dagger with TH, preferably a THF knife upgrade so I won't be tempted to wear two gimped knives. They do owe this to us at the very least now that we're lv99 and not 75 anymore. I'm not going to demand it but the devs know. They know darn well what the right thing to do here is. I don't have much of a problem with being given choices, and to sacrifice something for something else to better accomplish my goals. But I want justice in the matter. Something like 40 dmg or higher with a 176 delay since you know the entire reason of the level cap lift was being made more powerful for more powerful foes and all I don't think a 176 delay TH knife is suddenly going to cause the universe to explode. 100 delay might but not 176. Might lose a planet or two at most but those are acceptable losses imho.
    (4)

  2. #2
    Player jerji's Avatar
    Join Date
    Dec 2011
    Posts
    10
    Character
    Suji
    World
    Phoenix
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    but as there is a concern that this would reduce the value of equipment with Treasure Hunter+ and also takes away all the hard work some players have put into maximize their Treasure Hunter
    You heard it here first: SE is more concerned about potentially reducing the value of your 200k Lv70 TH knife than your 200mil Mandau.

    Maxing TH isn't something that's rare or requires hard work. It's an entry level requirement for any functioning THF.
    (20)

  3. #3
    Player
    Join Date
    May 2011
    Posts
    462
    Quote Originally Posted by Camate View Post
    Happy Friday everyone!

    Sorry to intrude on this thread, but I wanted to share some information about Treasure Hunter.

    This post might get a bit complicated since it is about Treasure Hunter, but that is the nature of the beast, as they say.

    To shed some light of the background before I drop some knowledge bombs, there was a test performed by your fellow adventurers in Japan, and they noticed that after initially hitting the monster with maximum TH+ gear equipped and then switching to non-TH gear, the rate in which the TH value increased was reduced.

    Now that you have the background…

    Adding Treasure Hunter+ via equipment, or other means, will not increase the rate at which the Treasure Hunter value grows, as this is a set rate. However, when the value of Treasure Hunter placed on a monster and the value of the Treasure Hunter on your character are different, this will cause the growth rate to vary. With that said, if you want to increase the Treasure Hunter value, it is best to utilize equipment that has the Treasure Hunter+ effect. By unequipping Treasure Hunter+ gear, you are essentially creating a gap between the value placed on the monster and your character, which results in an inefficient means for increasing the TH value.

    There have been requests to make it so that it's possible to switch out TH+ gear after the TH effect is placed on a monster, but as there is a concern that this would reduce the value of equipment with Treasure Hunter+ and also takes away all the hard work some players have put into maximize their Treasure Hunter, we would like to keep it as it is currently.
    Thanks for sharing the data Camate this is more along the lines of transparency i think the player base would like to see more of.

    That said i hope that this reaches your eyes/ears and is taken to heart, TH gear is far from hard to obtain now that they have made the adjustments to Dynamis and Sozu, not that the player base has great faith in high level TH as it stands currently however all you manage to accomplish by a modified rate based on relative TH level is forcing THF's to play in a sub par manner.
    (2)

  4. #4
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    There have been requests to make it so that it's possible to switch out TH+ gear after the TH effect is placed on a monster, but as there is a concern that this would reduce the value of equipment with Treasure Hunter+ and also takes away all the hard work some players have put into maximize their Treasure Hunter, we would like to keep it as it is currently.
    What a piece of nonsense.


    Asn. Armlets +2
    90 [Hands] All Races
    DEF:21 CHR+7 Accuracy+9 Evasion+9 Enmity+5 "Treasure Hunter"+2
    LV 90 THF

    Raid. Poulaines +2
    81 [Feet] All Races
    DEF:23 AGI+15 Evasion+11 "Treasure Hunter"+1 Enhances "Despoil" effect Set: Augments "Triple Attack"
    LV 81 THF

    Thief's Knife
    70 [Main] All Races
    DPS: 866 DMG:28 Delay:194 "Treasure Hunter"+1
    LV 70 THF

    Not a single Haste, Attack, STR, DEX on this equipment. Thief's Knife Damage rating 2x lower than Mandau99. You're suggesting Thieves to full time all of this? In endgame? Go tell WARs SAMs MNKs DRGs NINs BLUs, pretty much everyone, to use a lv70 weapon and some junk armor with Haste -8 (losing Haste+4 on hands and feet) and see what they tell you.
    Being forced from now on to full time this junk in Legion, Provenance, Odin v2, Meeble Burrows, Salvage and whatever other event you come up in the future and fall back in damage even further compared with other front line damage dealers is humiliating.
    You're telling me to take pride in my TH+ equipment when at the same time it makes me a laughing stock of a damage dealer? What about all the hard work I have put into getting a decent damage+ off-hand dagger, hands and feet?!
    You got it wrong.
    (27)
    Last edited by Zirael; 11-10-2012 at 12:09 PM.
    Quote Originally Posted by SpankWustler View Post
    The Developer smiled and replied, "During the worst times, I was riding on your back and whipping you with a stick and laughing."
    Quote Originally Posted by Camate View Post
    [...]-Dipper Yuly, Faithful Falcorr
    ※These pets will have a base of Treasure Hunter I, but by using equipment that has “Pet: Treasure Hunter +” the effect will become stronger.
    Quote Originally Posted by Okipuit View Post
    [...] There was no promise to create gear that would counter the reduction of treasure hunter on beastmaster pets Dipper Yuly and Faithful Falcorr.

  5. #5
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,231
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Camate View Post
    Happy Friday everyone!

    Sorry to intrude on this thread, but I wanted to share some information about Treasure Hunter.

    This post might get a bit complicated since it is about Treasure Hunter, but that is the nature of the beast, as they say.

    To shed some light of the background before I drop some knowledge bombs, there was a test performed by your fellow adventurers in Japan, and they noticed that after initially hitting the monster with maximum TH+ gear equipped and then switching to non-TH gear, the rate in which the TH value increased was reduced.

    Now that you have the background…

    Adding Treasure Hunter+ via equipment, or other means, will not increase the rate at which the Treasure Hunter value grows, as this is a set rate. However, when the value of Treasure Hunter placed on a monster and the value of the Treasure Hunter on your character are different, this will cause the growth rate to vary. With that said, if you want to increase the Treasure Hunter value, it is best to utilize equipment that has the Treasure Hunter+ effect. By unequipping Treasure Hunter+ gear, you are essentially creating a gap between the value placed on the monster and your character, which results in an inefficient means for increasing the TH value.

    There have been requests to make it so that it's possible to switch out TH+ gear after the TH effect is placed on a monster, but as there is a concern that this would reduce the value of equipment with Treasure Hunter+ and also takes away all the hard work some players have put into maximize their Treasure Hunter, we would like to keep it as it is currently.
    There is a debate on FFXIAH right now, about TH proc'ing and this post is being referenced a few times. We are arguing about how to properly play the Thief job so that we can employ increases to the rate at which TH is proc'ing. Some questions:

    1.) Does critical hit rate probably an increased opportunity for TH procs, when compared to normal auto-attacks?
    2.) For each TH proc that occurs, will increasing the amount of TH in gear by 1 improve the chance of the next TH-proc to occur?
    3.) Expanding on question #2: If I increase my TH in gear by 1 for every TH proc, I am maintaining the "gap" you describe above, so let's say: If I wear TH+5 and proc TH9, then I increase my gear to TH6: Can you tell us what improvement to the probability of TH10 proc occurs here? If the answer is none, we can stay in TH5 gear throughout the fight. If the answer is a very small probability increase, such as from 1% to 1.1% chance of that TH10 proc occurring, I think we deserve to know so we can play and swap gear accordingly.

    Please note:
    Your answers to these 3 questions will tell us: (1) Should THFs wear critical hit gear to increase TH procs? (2) Should we increase our TH+ amount in gear for every subsequent TH proc that occurs? (As you can see, this clearly effects playstyle and how we will swap gear when aiming for certain items).

    Please help us play Thief effectively so we can bring the most to our parties and group content! Your help is greatly appreciated! Thank you.
    (0)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  6. #6
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,060
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    This has always sounded like conflicting information.

    Quote Originally Posted by Camate View Post
    Adding Treasure Hunter+ via equipment, or other means, will not increase the rate at which the Treasure Hunter value grows, as this is a set rate. However, when the value of Treasure Hunter placed on a monster and the value of the Treasure Hunter on your character are different, this will cause the growth rate to vary. With that said, if you want to increase the Treasure Hunter value, it is best to utilize equipment that has the Treasure Hunter+ effect. By unequipping Treasure Hunter+ gear, you are essentially creating a gap between the value placed on the monster and your character, which results in an inefficient means for increasing the TH value.
    Adding TH+ does not increase the rate, but removing TH+ decreases the rate?
    (1)
    It's your server.

  7. #7
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,154
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Catmato View Post
    This has always sounded like conflicting information.



    Adding TH+ does not increase the rate, but removing TH+ decreases the rate?
    I think it's just poorly worded. There is no variance in the rate as long as your TH+ total is higher than the current TH level on the target. That's what they mean when they say adding more won't increase the rate.

    If you don't have the maximum possible TH value, the rate of increase will be the same from zero up to the highest level you have, and then it will decrease. It doesn't matter if you have TH+3 or TH+5, until the TH value reaches those numbers.
    (0)
    Last edited by Alhanelem; 12-18-2023 at 05:22 AM.

  8. #8
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,060
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    I think it's just poorly worded. There is no variance in the rate as long as your TH+ total is higher than the current TH level on the target. That's what they mean when they say adding more won't increase the rate.

    If you don't have the maximum possible TH value, the rate of increase will be the same from zero up to the highest level you have, and then it will decrease. It doesn't matter if you have TH+3 or TH+5, until the TH value reaches those numbers.
    I still don't understand. As soon as you touch the enemy with whatever TH+ you have equipped, that's the TH level that's on the target until it upgrades. There's no way to be attacking with TH+5 while an enemy has anything less than TH+5 on it.
    (1)
    It's your server.

  9. #9
    Player Sargent's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    Wouldn't matter if they made TH+ gear worth TPing in.
    (29)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  10. #10
    Player Cowardlybabooon's Avatar
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    Mar 2011
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    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    I agree with the two above posters, and understand I guess if the dev team wants THFs to full time TH gear, but maybe consider adding some options in the same gear slots that currently have TH+ gear. People wouldn't mind if you made some gear that was nearly impossible to get that had TH+ as well as great melee stats. Since people could just wear the current options while they're working on the harder to obtain options. I think it would add some fun to THF and eliminate the need to decide between TH and damage. The current options are in fact extremely easy to obtain these days, so much that it took me 2 days of casual play to get them all when I decided to re-gear my thf a while back.
    (7)

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