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  1. #11
    Player Razielrinz's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Rinza
    World
    Valefor
    Main Class
    THF Lv 99
    That is correct but changing from Bronze Sword (level 1 base damage of 6) to Mageblade (level 90 base Damage of 54) should make the base attack go way up. And it does not.
    (0)

  2. #12
    Player Razielrinz's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Rinza
    World
    Valefor
    Main Class
    THF Lv 99
    I posted the one about combat damage cause a friend was afraid that if it was not calculated properly on the equipment screen that it might not be right for damage on mobs either. And its fine on mobs just not displaying right on the equipment page.
    (0)

  3. #13
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Razielrinz View Post
    That is correct but changing from Bronze Sword (level 1 base damage of 6) to Mageblade (level 90 base Damage of 54) should make the base attack go way up. And it does not.
    Why should it? There's absolutely no reason. Applying Attack is an entirely separate process from applying weapon damage. They cannot be shown as one stat at all, because there is no one stat containing both. It always depends on the attacker/target STR-VIT difference as well, so the value would be different depending on the mob. There is no one way to combine the two.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  4. #14
    Player Razielrinz's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Rinza
    World
    Valefor
    Main Class
    THF Lv 99
    It always does! When I change my main hand Axe or my main hand Dagger it changes. Why should it not change for Sword?
    (0)

  5. #15
    Player Khiinroye's Avatar
    Join Date
    Mar 2011
    Posts
    204
    Character
    Khiinroye
    World
    Bismarck
    Main Class
    WHM Lv 99
    If the swords do not have different +str or +attack values, then attack should not change. If you were to go from mageblade (lv 90, dmg 54) to a centurion's sword (lv 30, dmg 19) you should see your attack go up by 4, because the centurion's sword has "attack +4" on it. If you had a STR/attack shikargar, your attack would go up 27 or 28 if you switched from mageblade to that.

    This doesn't mean that the centurion's sword will do more damage. it will just hit slightly higher on its damage curve than the mageblade, but the damage curve for mageblade is set at a much higher level.

    The displayed attack is based off of your skill (including +skill gear), your STR stat, and +attack gear that you have equipped. As Arcon stated, since rdm has the same dagger and sword skill, the only factor that would change by going from mageblade to aluh jambiya is that the dagger has +15 attack and +10 str (yielding +5 attack). This would be a total of +20 attack when you switch from mageblade to aluh jambiyah. If you were using +sword skill gear, you would lose the attack gained from that, and if you had gear with +dagger skill, you would gain attack from that.

    For damage dealt, the simplified equation is

    Damage = Base Damage x pDIF
    The DMG rating on the weapon factors into Base damage, as does the STR vs mob VIT comparison.
    Attack factors into pDIF. pDIF is also where the randomized factor on damage comes into play.
    (0)

  6. #16
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    http://wiki.bluegartr.com/bg/Attack

    "Skill" is your current main-hand weapon skill. Only your Main slot attack is displayed.

    You also obviously need to account for food, +Attack from equipment, and Attack Bonus job traits.
    (3)
    Last edited by Byrth; 10-17-2012 at 05:41 AM.

  7. #17
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Razielrinz View Post
    It always does! When I change my main hand Axe or my main hand Dagger it changes.
    Because of differences in either skill or attack. Not because of different damage.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #18
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Razielrinz View Post
    That is correct but changing from Bronze Sword (level 1 base damage of 6) to Mageblade (level 90 base Damage of 54) should make the base attack go way up. And it does not.
    This is where you are wrong, though. It should not.

    The two stats are separate. "Damage" shows the damage potential of your weapon, while attack is compared to the target's defence to determine if you will hit for less than the damage-rating, roughly the same as the damage rating, or more than the damage rating. They are two separate stats. Attack rating affects final damage output, damage rating affects final damage output, but they are not the same stat.

    It's like a car, for example. The Damage rating is the engine, while the attack rating is how good a grip your tires have on the surface. Equipping better tires won't make the engine output more horsepower. Giving the engine more horsepower won't give the tires better grip. However, both things play an important part in the total performance of the car on a track.
    (6)

  9. #19
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Razielrinz View Post
    Neither explanation is correct. As stated me and 3 other people from my server have tried this with Blue Mage and other jobs that can use Swords. Any other combination of weapons changed when you but higher base damage weapons in main hand. With swords they do not. Also my Sword skill is capped and so is my dagger on Rdm and when I change out my Mageblade (base damage 54) with my Aluh Jambiya (base damage of 51) my attack is higher on the dagger. This is with no other gear on as well. Also I am not a complete Noob I have been playin for 9 years I know how in game mechanics work. This problem still persists. If you change from having 2x bronze swords in your main and off hand to having a Runic Alemace and a Mageblade the attack should go up to take into account the higher base damage. It is not doing that. And when it happens to multiple people on same server with max sword skill then its a bug.
    you clearly don't !
    the "attack" displayed doesnt care about base damage, its just the value of your" attack modifer"
    Quote Originally Posted by Razielrinz View Post
    That is correct but changing from Bronze Sword (level 1 base damage of 6) to Mageblade (level 90 base Damage of 54) should make the base attack go way up. And it does not.
    no!

    Quote Originally Posted by Razielrinz View Post
    It always does! When I change my main hand Axe or my main hand Dagger it changes. Why should it not change for Sword?
    because your hand axes/daggers have attack/str/skill stats
    (1)

  10. #20
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    This is what we get for having new players level from 1-99 in a single day in Abyssea. gg SE.
    (1)

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