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  1. #1
    Player Cabalabob's Avatar
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    Mar 2011
    Posts
    321
    Character
    Cabalabob
    World
    Phoenix
    Main Class
    SMN Lv 99

    Could you consider buffing astral flow before you go gimping it?

    With the new job abilities coming they claim embrava and perfect defense have to be gimped, this is incredibly unfair on smn and sch.

    First off our 2hrs are getting gimped to make up for OTHER JOBS getting their new abilities. It's not cause PD and embrava compliment smn and sch's new abilities in any way. Smn gets a new ability that takes a lot of mp to be useful. Astral flow takes all your mp. They do not go well together, yet our 2hr has to be gimped to make up for others getting stronger.

    Second, astral flow is useless outside PD, and even PD is only situationally useful. Let's look at what we have outside PD. 0 perp, pointless, we already have 0perp from gear. special BP's, on single targets, useless. Our merit pacts are cheaper and stronger only time they are helpful is for crowds and even then it's weak. Odin... Supposed to be some kind of super avatar, only purpose to kill things, deals about 5 dmg to most NM's and can only kill 2 maybe 3 mobs if you're lucky. Would maybe be decent.. If it didn't take all your mp and the rest of your 2hr leaving you completely defenceless.

    So before you go gimping Alexander maybe you could consider giving us something to look forward to from our already weak ability?

    Some suggestions:

    Quadriple the dmg dealt by the astral flow BP's but make them subject to the AoE dmg reduction. So we'd do about 8k~ to a single target but less to multiple mobs.

    Make Odin have a minimum damage to do to NM's (maybe 5k?) it's sad for this super avatar to only do 2dmg to jaggedy eard jack. And on normal mobs give him a unresistable sleep effect that is 100% accurate when the death effect misses so at least when death misses we'll have time to elemental siphon or something to get some way to defend ourselves before we get swamped by the left over mobs.

    Instead of making it 0perp for astral flow make it invert the perp cost so you recover mp instead e.g 13 perp will become 13 refresh.

    Possibly increase the avatars stats, haste, attack and acc boost?

    Cause as it stand gimping PD is basically making Astral flow go from useful 10% of the time to never, it needs an adjustment so it does something. Cause if PD ceases to be useful then astral flow will never get used over the new ability even if astral flow can be used alongside it.
    (8)

  2. #2
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    PD and Embrava are getting gimped because they can eventually be merited down to 30 min recast.

    This would mean constant Neo Nyzul without having to reset Embrava.

    3 PDs on Arch Dynamis Lord per dyna run per SMN without needing to reset it.

    Constant Legion Spam without needing to reset either.
    (0)

  3. #3
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Babekeke View Post
    PD and Embrava are getting gimped because they can eventually be merited down to 30 min recast.

    This would mean constant Neo Nyzul without having to reset Embrava.

    3 PDs on Arch Dynamis Lord per dyna run per SMN without needing to reset it.

    Constant Legion Spam without needing to reset either.
    And???

    Summon a job that has been ignored and talked down to for end game content is finally getting a place in the game other then the "well no one else is looking and this summoner is begging".

    With samurai's being able to do almost 5 weaponskills back to back skillchaining like no ones business and don't count out the FC parties you always see shouts for and with FC the war isn't even using their 2hr yet they pick on summoner as overpowered?

    I don't care if we can do it once every 30mins cause its our bonus for putting points into merits and one of the only useful buffs we can give since SE still hasn't talked about how they are upgrading our current ones. Give earthern Ward a stoneskinga of 500-600 damage negation; TITAN IS THE @#$%'N AVATAR OF EARTH HE CAN DO THAT. We're commanding the very beings of magic itself we should have power behind us.

    SE raise the perp cost on out avatars hell even double them just power us up so people can stop screaming "get off the mob, your only feeding it TP" and "Sorry we don't need a summoner, we want a real mage/DD"
    (5)

  4. #4
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    I will say as a follow up, sorry for being so bitter in my comments. SE has pushed us summoners too much lately with the removal of our new summon and to nerf us on the update that was suppose to be ours is beyond too much.
    (6)

  5. #5
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    To my understanding, Astral Flow is getting a buff, perhaps they'll make Astral Flow pacts better (ex. Perfect Defense and Zantetsuken). It's just the effect of Perfect Defense that will be nerfed, which given they're making Astral Flow a 30~60 minute recast is understandable.

    Quote Originally Posted by Secondplanet View Post
    with the removal of our new summon
    Cait Sith is still coming. In all fairness to SE, this game is now 10 years old and they have to work around the limitations they put on 10 years ago to add new content. That's why the new 2hrs are getting delayed, and more than likely why Cait Sith/Atomos are getting delayed. I'd much rather see them focus on removing the old limitations before adding new avatars, which in all honesty is not gonna make Summoner that much more useful. At least with them increasing the cap on JA recasts they can think about splitting up Blood Pacts and doing something about that godawful delay.
    (0)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  6. #6
    Player Cabalabob's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Character
    Cabalabob
    World
    Phoenix
    Main Class
    SMN Lv 99
    My point is astral flow could be on a 30 second recast and still no one will ever use it if they gimp the only thing people use it for.
    Once PD is gimped astral flow will have nothing worthwhile on it: under impressive AoE's, an Odin who seems to have hit his head on the summoning circle on his way out and 0 perp which we already have by 99. I'm not saying Alex shouldn't be gimped cause Yes he will be overpowered on a 30min recast, but we should have something worth using astral flow for before that happens.
    (0)

  7. #7
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Poor summoners... hope things start looking better in the future.
    (0)

  8. #8
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    Quote Originally Posted by Cabalabob View Post
    My point is astral flow could be on a 30 second recast and still no one will ever use it if they gimp the only thing people use it for.
    Once PD is gimped astral flow will have nothing worthwhile on it: under impressive AoE's, an Odin who seems to have hit his head on the summoning circle on his way out and 0 perp which we already have by 99. I'm not saying Alex shouldn't be gimped cause Yes he will be overpowered on a 30min recast, but we should have something worth using astral flow for before that happens.
    They're only nerfing PD, they're buffing Astral Flow in general;

    Quote Originally Posted by Okipuit View Post
    As a general direction we will be raising all of the abilities so that they become useful. However, we believe that we will have no choice but add the lowering of effects of Perfect Defense and Embrava to our scope of adjustments.
    Also, there is no news as to how they will nerf PD. It's more than likely a potency nerf, but everyone panicked over the Ukko's/Smite nerfs and they didn't turn out to be that severe. Until the adjustments go live on the test server, no one can really say "Oh Perfect Defense is gonna be useless" or anything to that extent. We simply don't know yet.
    (1)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  9. #9
    Player
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    94
    Where did they say they would change the Smn and Sch 2h's?
    (0)
    Live, Laugh, LOVE.

  10. #10
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    671
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    If they are nerfing Perfect Defense, they need to change the name to what, Mediocre Defense now?
    (5)

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