It's not WOW, It's Final Fantasy........ Job limitation? more than what we already have for events...I know this has been mentioned before and i even mentioned before but since new director around why not revive it.
I think SE should look into allowing lvl 100 for players but only allow it for 1-2 jobs to make it that people can specialize in that job. Give the job either the option for 2paths on it like light and darkness or even go overboard (nothing wrong with that) and make it 8 paths for all elements. Then you can change the job of the player from like blackmage to thundermage which would increase lightning attacks and even give special lightning based magic attacks. For melee style jobs change thief to assassin or spy depending on their path.
I personally would think this would add a great deal to the game by not only providing plays with a way to show their love for certain jobs but kinda cheat on SE's side by allowing it to some sense be new advance jobs on their own.
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