Not many people would care either way, but Ark Scythe is the only weapon in the game allowing anyone /war to proc red !! in Abyssea (I hope you are aware of that) and whoever was not blessed by the Mog Bonanza random number generator is at disadvantage when making empyrean weapon. Helping recently a friend with Almace90, we've found ourselves few times short of Shadow of Death, and since Apademak pop items aren't of the cheap sort or the readily reobtainable one, we were left with the choice of gambling for getting key item without red !!, or hassle of one warping out, changing job and coming back whilst other one stands around with Dhorne Khimaira up. Yes, you can ask people around to help you, but sometimes there isn't anyone available even, or they might be unwilling to help etc.
Whoever from event/development team decided to create this situation, I don't know what was their reasoning to make unlucky Bonanza rejects be aggravated like that for months (or even years to come?) ?
With Pitchfork at least if you miss getting it during Halloween event, you always have an option of picking it up from Adventurer's Appreciation Campaign after 40 days. And I've actually heard of few people who went for that. I've had few friends who couldn't afford making another account just for an ingame item, but they will all be able to get event polearm for sure this Halloween. With Ark Scythe we might be on developers' RNG whim mercy for a long time.
So, again, what was your reasoning and goal in creating this situation?
I hope its an event where we actually have to do a quest for it instead of having to depend on lady luck.
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