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  1. #1
    Player Dsriker's Avatar
    Join Date
    Mar 2011
    Posts
    14
    Character
    Dsriker
    World
    Asura
    Main Class
    PLD Lv 99

    moogle slips overflow

    Anyone else getting bogged down by the tons of moogle slips don't get me wrong i love how much space they save but the number of them keeps getting larger. why can't we have a single slip and choose what type of item to withdraw from it instead of 12+ slips for diffrent types of gear most ppl have 10 or more jobs so the store gear you don't use often argument isn't as valid as it was when they were first added for me its the only way i can be useful to my 4 man static we change our jobs based off the situation. so for us the slips are a must.
    (2)

  2. #2
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Two things:
    1. I think it has to do with how much data is allotted for each item, setting a limit on each one, which is why they did add new items onto slips at one point (VW stuff onto slip 3 or whatever)
    2. Imagine having to scroll through a single list of 400-500+ items. It's already annoying the way it is right now.
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I think his idea is basically you trade slip, it asks you what kind of gear, you pick from that list then it shows you that kind of gear. For instance you trade the slip and get a menu like this

    >Remove item from slip
    >Check Storable items
    >Cancel

    after you pick one of the 1st options it would goto a menu like this

    >Salvage
    >Nyzul Isle
    >Einherjar
    >Assault
    >Abjuration
    >Tu'Lia
    >Lumoria
    >Limbus
    >Campaign
    >Zeni
    >Voidwatch
    >Artifact
    >Artifact+1
    >Relic
    >Relic+1
    >Empyrean
    >Empyrean+1
    >Empyrean+2
    >Scenario
    >Relic-1
    >Relic+2

    or something similar, and then to a list of gear under that catagory once a catagory is selected.


    Not a bad idea, however I am perfectly happy with slips as they are now, saves alot of space holding the items they do in 1 slot than if I had to hold the items separately. Also I doubt that they could easily tie that much info to a single item.
    (1)

  4. #4
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    There needs to be a moogle to hold our slips lol.
    (1)

  5. #5
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    I'd greatly prefer having to carry 10-14 slips rather than (rough estimate) maybe 500 pieces of gear.

    And since it's actually impossible to hold that many things, obviously there would have been things I wouldn't have been able to keep otherwise.
    (8)

  6. #6
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by svengalis View Post
    There needs to be a moogle to hold our slips lol.
    I vote for a slip slip. Trade your slip-slip to the moogle to get your slips back so you can trade them to the moogle to get your gear back. Then! You can trade your slips and your slip-slip back tothe moogle! ^^
    Quote Originally Posted by BigPapaBlueJay View Post
    You should totally make a new slip for unaugmented AF2+2.
    They should totaly make a slip that can hold unaugmented relic+2 instead.
    (0)

  7. #7
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Quote Originally Posted by Dsriker View Post
    ...why can't we have a single slip and choose what type of item to withdraw from it instead of 12+ slips for diffrent types of gear...
    Dsriker,

    It's an understandable request. However, as some of you came to this conclusion, there is a limit to how many items each moogle slip category can carry. Therefore, we have separated these slips into multiple categories for organization and memory purposes.
    (7)

    Okipuit - Community Team

  8. #8
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Okipuit View Post
    Dsriker,

    It's an understandable request. However, as some of you came to this conclusion, there is a limit to how many items each moogle slip category can carry. Therefore, we have separated these slips into multiple categories for organization and memory purposes.
    They seem to have the opposite of the desired effect. It would be cool if each slip could hold all the JS items for one job and then you could have a couple general purpose ones for other non job specific gear. Maybe even a slip that would hold any old item you choose.

    Really though, you guys should stop working on these slips and come up with something better. The slips are almost as big of a pain in the ass as muling gear. Can't you just charge us a buck a month for a spare character that does nothing but sit in our mog house holding gear for us so that we don't have to go through all this crap to change jobs?
    (3)

  9. #9
    Player BigPapaBlueJay's Avatar
    Join Date
    Aug 2011
    Posts
    103
    Character
    Squabble
    World
    Cerberus
    Main Class
    DRK Lv 99
    Quote Originally Posted by Okipuit View Post
    Dsriker,

    It's an understandable request. However, as some of you came to this conclusion, there is a limit to how many items each moogle slip category can carry. Therefore, we have separated these slips into multiple categories for organization and memory purposes.
    You should totally make a new slip for unaugmented AF2+2.
    (7)

  10. #10
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    ITT: People complaining about amazing timesaving, spacesaving feature that we were lucky to get at all in the first place

    The slips are almost as big of a pain in the ass as muling gear.
    It's really nowhere even close, unless you somehow absolutely suck at trading items to an npc and selecting things you want from a list. But hey, if you think they're comparable, you feel free to keep paying for those mules.
    (8)

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