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  1. #1
    Player Shadax's Avatar
    Join Date
    Oct 2011
    Location
    Sandy
    Posts
    92
    Character
    Shadaax
    World
    Shiva
    Main Class
    BST Lv 99
    Ohlookitsthisthreadagain.jpg

    But seriously, the deal with RDM is that it is a job that does a little bit of everything pretty well. The problem is that when you can level a job from 1-99 in a few days, nobody wants a job that that can do something "pretty well"... they only want a job that is the best at something, or at the very least can do the job better than RDM - which is pretty much all of them.

    Need nukes? Get a BLM or SCH.
    Need healing? Get a WHM or SCH.
    Need enhancing? Get a BRD.
    Need crowd control? Get a BLM or BRD.
    Need refresh? Not with atmas, temps, JA's, RDM sub, etc.
    Need enfeebling? Lol, what's that?
    Need melee? Don't get me started.

    Let's face it, the only thing RDM is the best at is enfeebling and unless SE makes it so that more than a handful of enfeebling spells can even land on NM's, RDM will continue to linger in this "pretty good" limbo that nobody wants. I will say that as misguided as they are on RDM, at least they made some effort. The Immunobreak system had some potential, but... well, we all know how that turned out. I really don't expect another attempt until after they figure out how to add more spells into the game and even then I won't hold my breath.
    (1)
    I reject your reality and substitute my own...
    - Adam Savage



  2. #2
    Player Trangnai's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Shadax View Post
    Ohlookitsthisthreadagain.jpg

    But seriously, the deal with RDM is that it is a job that does a little bit of everything pretty well. The problem is that when you can level a job from 1-99 in a few days, nobody wants a job that that can do something "pretty well"... they only want a job that is the best at something, or at the very least can do the job better than RDM - which is pretty much all of them.

    Need nukes? Get a BLM or SCH.
    Need healing? Get a WHM or SCH.
    Need enhancing? Get a BRD.
    Need crowd control? Get a BLM or BRD.
    Need refresh? Not with atmas, temps, JA's, RDM sub, etc.
    Need enfeebling? Lol, what's that?
    Need melee? Don't get me started.

    Let's face it, the only thing RDM is the best at is enfeebling and unless SE makes it so that more than a handful of enfeebling spells can even land on NM's, RDM will continue to linger in this "pretty good" limbo that nobody wants. I will say that as misguided as they are on RDM, at least they made some effort. The Immunobreak system had some potential, but... well, we all know how that turned out. I really don't expect another attempt until after they figure out how to add more spells into the game and even then I won't hold my breath.
    That is not entirely true, Look at alot of the classes you mentioned, SCH for one is a hybrid class. why get a sch when you can get whm or blm? etc etc.

    The fact is that rdm needs something to make it stand out. In the past this was refresh. to help with that staple, the game of its performance vs other classes was not as wide as it is currently. Enhancing was useless even before Abyssea (except in maybe sky and Dynamis) but it wasent that that made rdm stand out, with the staple of refresh as well as a decent enough healing ability/nuking ability/crowd control ability (depedning on your role) it was used in almost every EG event.

    The fact that it was able to fill multiple roles at once was one of its big key uses, thought most people only payed attention to the fact that they got one buff every 3 minutes. They don't notice that cure for 400 that allowed them to take one extra hit or the nuke only doing 900 dmg but ticking the mob a little closer to being dead, or the sleep that stopped the aggro you got from K.O.ing you, this list goes on.

    The reasons a RDM is a waste of a slot right now is due to the fact that the gap is much much larger then it was at 75. Refresh is no longer required due to being able to be subbed, atmas, temps etc. Players who have invested time into rdm want a reason to play it. its sad having 25 jobs, 24 useable, 5 that should be being used if your look on things is how the game should work. There is no reason we shouldn't be allowed to play a job we have invested so much time in.

    And Solo? Well... rdm is outdated in that department too.

    @Emitermmus I was just stating my Opinion on your suggestions. I enjoyed your post and wanted to respond with my thoughts on them, is all.
    (3)

  3. #3
    Player Thelona's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Thelona
    World
    Sylph
    Main Class
    DNC Lv 99
    I don't see why they couldn't tag Brave/Faith to the new 2 hour, rdm could then be there to clean up the mess that will be PD/Embrava nerf
    (0)

  4. #4
    Player Shadax's Avatar
    Join Date
    Oct 2011
    Location
    Sandy
    Posts
    92
    Character
    Shadaax
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by Trangnai View Post
    That is not entirely true, Look at alot of the classes you mentioned, SCH for one is a hybrid class. why get a sch when you can get whm or blm? etc etc.
    Re-read what I said. SCH can do those jobs better than RDM can. My point was, RDM is at the bottom of the list for just about every function it can perform. As for the rest of what you said, yeah, I pretty much agree.

    Trust me, I put a lot of time into my RDM and I'm just as frustrated as everyone else that it's nothing but a novelty at this point. I'm just saying don't put a lot of faith into RDM being fixed anytime soon because, well, honestly, I don't think the devs have any idea what to do with it anymore, but there's also the technical limitations, like not being able to add new spells or abilities that don't share a timer with something else, that won't be addressed for a while.
    (3)
    I reject your reality and substitute my own...
    - Adam Savage



  5. #5
    Player Trangnai's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Shadax View Post
    Re-read what I said. SCH can do those jobs better than RDM can. My point was, RDM is at the bottom of the list for just about every function it can perform. As for the rest of what you said, yeah, I pretty much agree.

    Trust me, I put a lot of time into my RDM and I'm just as frustrated as everyone else that it's nothing but a novelty at this point. I'm just saying don't put a lot of faith into RDM being fixed anytime soon because, well, honestly, I don't think the devs have any idea what to do with it anymore, but there's also the technical limitations, like not being able to add new spells or abilities that don't share a timer with something else, that won't be addressed for a while.
    Oh, I have no doubt, but if were only choosing the best for everything why not just have another blm or whm? There are alot of different ways they can address technical issues the problem is there reluctance to keep the game from evolving due to a small player base. That aside.

    The point is, we know SCH outclasses rdm in those roles, but it also has unquie spells, traits and abilities that may make it a worthwhile replacement. If it were nothing more then a slightly weaker version that could do both, noone would use it.

    RDM requires those type of abilities to be able to establish a role again, due to the changes in the game, its former roles are no longer needed.

    Most people in the thread want to solve the issue via new spells but SE has already declined such an offer stating "Limitations" regardless of how true there statements are, we must take them as fact, and while in the past they have stated no trait or ability boosts, that have to realize that other then possibly removing spells from the game to make slots for new spells, they will have to give us some type of trait or ability that will allow us to assume a role, roles, or change play style. As the current one is too dated to mater in End Game content.
    (0)