Quote Originally Posted by Crimson_Slasher View Post
With propper gearing, kill speed isnt too bad, even without an emp i averaged 2500+ deathblossoms at 95 cap on EM sandsweepers in abyssea, and rdm can really do some decent DOT with temper and enspells and DW/DA/Haste gears.

But i still do agree with you that being so heavily gear reliant for even a little kill speed is something that could be addressed. Also subjob choice of /whm can hurt that killspeed too, and if you wouldnt mind we are entirely open to offering gear selection suggestions if you would care to show us what you are currently using when fighting mobs?
Well, that WHM subjob can remove blindness, paralysis, and most other status ailments that can easily nullify any advantages you might think you get from leaving the WHM sub in the mog house. Like you can remove all those pesky Attack-Down, Defense-Down ailments. Probably, all job combos result in generally the same end result. The only variation is in how you attain victory. So some job combos take a little longer, some are a little faster. And which mobs you're fighting makes a difference, too.