I dunno, don't most one-handers barely break ~1000 (At most like 1100 I would think) attack with Red Curry, Berserk and Minuets, which isn't enough to cap the one-handed cRatio on a bunch of high level stuff anyway?
I dunno, don't most one-handers barely break ~1000 (At most like 1100 I would think) attack with Red Curry, Berserk and Minuets, which isn't enough to cap the one-handed cRatio on a bunch of high level stuff anyway?
Red curry, Berserk, Minuets, and Chaos Roll I'd hope. And no, that's enough to cap 1H users against pretty much anything. Toss a Dia II on it for good measure.
I mean, the difference between Dragoons and Ninjas is a few points of skill and like 25 attack from STR. Considering single Bards are capable of giving 3~4 Minuets these days (and Minuets go up to +5), I'm pretty sure that 1H DDs are still perfectly capable of capping.
dDex spike (its not really a curve) sucks in general. Though your correct in that the Ratio cap is by far the limiter on 1H's in zergs. Back at 75 the difference was important as 2H's weren't nearly as powerful as they are now, the DPS boost from DW / MA typically balanced things out. Now it's no contest, MNK's are the only 1H DD's that can stand in the same arena as the 2H's.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
I'm sure that's because SE doesn't see any other 1h job as a DD job. I'm not entirely convinced they see DRG as a DD job.
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