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  1. #1
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    Unaugmented AF2+2 Storage

    Quote Originally Posted by Okiput View Post
    Greetings,

    Moogle storage slips were originally created to store items that you may not use as frequently. This is because storing and retrieving items through this method is not as efficient as storing things in your mog safe, locker, sack, or satchel.

    If we were to give relic equipment +2 that has not been augmented its own moogle slip, and we continued at the pace, we would eventually reach a point where storage slips themselves would begin to clutter a player's inventory. So we have to be very careful about the pace at which we implement storage slips to avoid creating so many slips that they become inventory hogs as well. With these thoughts in mind, we ultimately decided to limit it to upgraded pieces only.

    As for the time it took to get a response, I know that we have touched on this many times, but please understand that we cannot always reply to every single topic. However, that doesn't mean we aren't paying attention. When we have a concrete response for you, rest assured we will deliver it as soon as we can.

    Finally, please note that constantly bumping threads asking for updates and attacking the staff will not be tolerated. With that said, this thread will be closed.
    Allow me to break down this response.

    1st paragraph, more efficient for who? The players or SE? I'm sorry to tell you but the ability to hold 30 pieces of gear in 1 slot of my inventory is infinitely better than having to carry all 30 pieces of gear around. The fact our inventory has not been updated with more spaces, and we have no new "sacks" to carry our things in, not to mention our Mog House Storage update still is no where in sight, this all leads to inventory problems of which Storage Slips have helped players massively. Without Storage Slips I would have over 100 more spaces in my inventory taken up with gear I don't use, or am not using right now. I think of them as a more effective system for storing than any of my other methods.

    Also, why would I use my augmented gear less often then my un-augmented gear? The 1st line of what you said in this paragraph suggests these slips are made for gear players would not use often, and thus would create clutter. If this is the case, I doubt you have this correct, if anything, you would use your Augmented gear more of the 2 seeing as you play the job enough to want the augment, and to have gotten the xp on it, but then you see it would be a penalty for upgrading them, so that would never be done.



    2nd paragraph, 80 Storage Slips which are holding 1200 pieces of gear in total, is more worth it to me taking up my inventory than 80 single pieces of gear would be. The reason being because these slips act as another inventory for those certain items, I am perfectly happy with more slips taking up my space, because they cut down my overall clutter in the end, making them a worthy investment, also seeing as they are not forced upon you, there is no reason or excuse that you could lose room by having these as they would all be used only in the case you would need them. If nothing else, add un-augmented gear to the same slip as the augmented gear, but put a star next to those with augments such as the star that appears next to Pulse gear when obtained in VW.



    3rd paragraph, the speed it takes for a response often leaves us feeling ignored, or could you not tell that by the posts in the thread? If you are getting enough telling you that people disagree with your ideas, you should be adjusting to it, not just ignoring us because you know best. Infact, you ignore us on so many things we try to add to this game, or fix, that I have to wonder if you actually care about the quality of this game. There are many suggestions that are shot down in the stupidest justifications.



    That brings me to Paragraph 4, "attacking the staff will not be tolerated" soon enough you may learn, ignoring the players will not be tolerated either. Someday we may just get fed up with loads of stupid reasons that lack the main thing they need, a sense of reason, and leave this game because of it. But wait, this is already happening, people leaving and its because we are ignored, and content is either made badly, or left as it is, which is being complained about. Let me give you a few examples of a poor response, which leads to us "attacking the staff" as we do.
    Quote Originally Posted by Okipuit View Post
    Greetings,

    Correct, this is intentional. As some of you may already know, added effects from weapons cannot stack, thus unfortunately the added effect from Excalibur cannot be used in conjunction with Enlight.

    Also, it is not possible to make it so the effect from Enlight activates when the added effect from Excalibur does not. Likewise, changing the priority so that Excalibur's added effect is higher than Enlight would require a complete reworking of the weapon as well as limit the use of Enlight, which is not a realistic approach to this.

    With that said, we will be keeping priority on Enlight and would like players to choose which effect they want to use by removing the Enlight effect for the times they prefer having Excalibur's added effect.
    This tells us how the effects of a Relic weapon are intended to not work in combo with the effects of a spell of which was designed to be used with a job to improve its combat performance. The thing is, the activation rate of the Sword's effect is not 100% and ends up being worse than Enlight, however Enlight is much cheaper, and accessible to everyone, where as Excalibur takes alot of work, and time, to make, and should be much better. This additional effect may not be the only thing Excalibur has, but it is something it has, and its lost because of this attitude. RDM also suffers this, because En-spells, a form of damage almost exclusive to its melee, can not be used with this sword either.
    Quote Originally Posted by Okipuit View Post
    Good evening,

    Thank you for the suggestions, everyone. I Just got word back from the Development Team and currently there are no plans to add animators to trial of the magians for enhancement. The reason is because you would be able to receive the beneficial effects from both h2h weapons and animators.
    BRDs have Dagger trials, as well as an Emp Harp. PLDs have Sword trials, as well as Emp Shield. PUP has Hand-to-Hand trials, H2H have stats that of which are the same as other single handed weapons, such as the ones PLDs and BRDs use. Many jobs, who use Daggers, Swords, Axes, or Katanas, dual wield single handed trial weapons, which have the same augmented stats as the H2H PUP has access to, however they get twice the effect, because they are dual wielded. Adding an Animator would only help to balance the job PUP because it would add a final line of Animators for PUPs to use, which could be unique to each player, and give their own benefits. The difference is, due to their unique line of trials, you could even remove their stats from having to be the same as single handed weapons, they could have half that potency and still be good. No PUP would complain about an Animator trial for +5 STR +10 Attack, which is still not the +22 from a Single Handed weapon, however it is helpful to the PUP. PUP is forced to use bad ammos for the reason of providing their Puppet with the control needed to use it properly, while any other job in the game can use different ammo pieces for a number of things, which often include boosting stats.

    There are a number of times we are given poor excuses for why things can not be done, what you call "attacking the staff" is what I call "pointing out flaws in the logic of devs whom of which lead the game down a bad path often going against the very balance we are often told it is being done to preserve". Locking a thread after a reply also is not a good show, as it does nothing more than push the idea farther that you ignore our ideas & suggestions, because you lock the thread and there by remove the ability to comment on it except by what I am doing now.

    I am sure this is going to be a problem with you for that reason, so Ill leave this topic with this, if I am banned off these forums for any period of time that I notice, I will likely be canceling my account, and I know a few of my friends will be leaving at the same time. We are tired of being ignored as players, we have all tried to improve this game and in very few instances does it seem that we are allowed a logically sound answer or reason, that tells us why it can not be done, or must remain how it is. On the rare occasion we are given what we ask for, it often becomes twisted in the dev room, before it hits the game, and so it ends up being something completely different than what was originally asked for. I had hopes when this new producer stepped in, he seemed like he was going to be involved in talking to the players more often, let us know why things cant be done, give us real responses, and even listen to us, when what we are saying makes sense. In cases where no one has anything to lose such as this, there is little to no reason it can not be done, and thats what we have been given, no reason, simply an excuse to try putting it under the rug because whats done is done, and could obviously never be reversed.

    Oki, this isn't directed at you I simply want this relayed to the people making this game. I mean no insult, I mean to be blunt, and give a reply that should accurately tell you what I think of your post. I find many fallacies in the logic of many things you tell us, and find many times we seem to be ignored, or misunderstood. I wish you would sit down with us time to time, so we could actually talk, and perhaps, understand why we have our problems with things that are being done.



    Sorry for the long rant, I said simply what was on my mind.
    (22)

  2. #2
    Player Mayonoshiro's Avatar
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    While I do agree that response time to anything from the dev team is snail's pace, still does not give any reason to take it out on dev team reps.

    Think about it... if someone is rude to you.. are you more or less likely to feel like helping them or responding to them?
    (4)

  3. #3
    Player detlef's Avatar
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    They saw the post. They're not going to act on it at this time. It is what it is. Try again later.
    (2)

  4. #4
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    No one is particularly polite when ignored long enough. The original thread was made on the 9th, so 3 weeks ago, it had 126 likes, and 13 pages worth of either replies or bumps. In this time we got 1 response, the one which killed the thread, and this same response gave an answer of which was in my opinion, pathetic, and did not justify their idea of not making a slip for non-augmented gear.

    As I stated in the OP, I would rather 80 different slips for 1200 pieces of gear, than to have only 15 slips, for the gear we have now. Each slip is another large amount of gear it stores, which is more than enough reason to add more, the fact they limit it is just more reasons we need more inventory, which they say they must look into doing, in the mean time, we have slips, and adding more couldn't hurt in any way that we were given.

    If someone is rude to me, I often don't help them no, but we were not rude, we made comments of being ignored after some time but at 1st it was mainly just talks of agreeing with the 1st post. When someone asks me a question, I don't wait 10 minutes to answer their question, I take a few seconds, think, and then reply. In the case I do not know the answer, it often does not take me 3 weeks to get one.

    And as for asking later, it seems like everything with SE is later doesn't it? This is just a bit waiting game, and its why I'm sick of it. Both in game, out of game, and whats being added to the game, everything is slow, and a big wait. Things like this, the mog house storage change, and a few other things, which are simple changes, should be made sooner rather than later. The fact we wait a month for a reply, or we get content 3+ months after it was said it would be given to us, is rather disappointing. Honestly before this game, SE was my fav company, I still love many of their games, but this game has just given me a sour taste in my mouth by how I feel the community is, both in the dev team, and in the player base.
    (5)

  5. #5
    Player Kristal's Avatar
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    The other thread was closed because it was nothing but bumps, bumps, bumps. And now you restart the same thread...

    How about we go bump 50 other threads, so those go ahead of whatever you are bumping? STOP BUMPING!

    The subject is closed. I'm half expecting the OP to get a temporary mute for violating forum rules.
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  6. #6
    Player Mirage's Avatar
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    If you get banned for this, I will put "In memory of Demon6324236" in my bazaar comment.

    Also, I really don't understand what Okiput meant by "attacking the staff". I mean maybe I missed a post in the previous thread, but I don't think I actually saw any serious attacks on the staff, other than understandable concerns over being ignored on purpose, which it at times really does seem like we are.

    And really, bumping threads? It is the only real way for users to try to get noticed. If there was as little as a single post with one single sentence saying "Your concerns have been noted and we will inform the dev team of it", I don't think there would have been even one tenth as many thread bumps as the thread had.
    (4)
    Last edited by Mirage; 10-03-2012 at 07:48 PM.

  7. #7
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    The reason is simple, because the thread was closed on the reply that was finally given we were asking for, and the reply itself lacked sound reasoning as to why it could not be done. The reason to bump it in the 1st place is that it is seeming to be ignored, enough people agreed with that thread it should not simply fade away into nothing, it should be seen & replied to. If you see a thread that gives sound reason why something should be done, it should be seen & replied to by devs and reps, rather than ignored and sinking down the list. I am convinced that with 125+ likes, the thread deserved to be addressed more quickly, and should have met with a much more positive answer than it was given. Do likes mean everything? No, but they show how many people like an idea, and support it, and that 125+ is more likes than I have seen on any post I can think of, enough people cared to hit like, because they thought it was a good idea, and yet nothing is done yet again.

    I expect a temp ban of some sort, and as I said in the OP, I will go back to thinking about quiting if it happens. The reason is simple, I feel as if no matter what we say it makes little to no difference, due to this, these forums are pointless, and lately its just becoming more obvious to me nothing is changing. With all of the waiting that is done with this game, its not becoming enjoyable, its becoming a chore more than ever before, the lack of fresh content, the fresh content being limited to make it impossible for me to enjoy, and the fact we are told we will get things, that never occur. Let them do what they will to me, let them ban my accounts, close this thread, doesn't matter, simple fact is their failure to listen to players is about to drive away a few more, because they don't get the things done they say they will in the time they give, and tell us no to nearly everything we come up with that could potentially improve this game, or twist it into something different, with their own version, which we may not even want!

    I gave no example for things they twist in the OP, so Ill give the example now. Pulse Cell items were made in response to the idea of raising drop rates, adding a point system, or giving the players the ability to trade the R/EX items in their chest to another player. Rather than increasing very low rates, or letting players give them to their friends, they originally were going to make it so that players who of which had already obtained the gear, would be able to convert it into a "ticket" which could then would be placed into the treasure pool for others to lot on, you would need 3 of these "tickets" to obtain the gear from a NPC. Now, players did not like this, so they twisted again, and we got what we have today. Pulse Cells where you can obtain it with or without the gear, only applying to the shining items, and you need 5, rather than 3, the only real advantage of a change, was that they can be traded, and goto the person who obtains the body in the 1st place. While this was an improvement over the original "ticket" idea, it failed to come close to the player idea of increasing drop rates, or allowing a pure trade between players boxes for all items, especially the most rare.
    (2)

  8. #8
    Player Kristal's Avatar
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    Quote Originally Posted by Mirage View Post
    And really, bumping threads? It is the only real way for users to try to get noticed. If there was as little as a single post with one single sentence saying "Your concerns have been noted and we will inform the dev team of it", I don't think there would have been even one tenth as many thread bumps as the thread had.
    NO! All you need to do is push that like button and possible refer to the thread in other threads if warranted.
    Bumping is the equivalent of shouting to get your point across. Using a bullhorn to draw attention in a church is not the way.
    If comreps are not responding to a thread, it's because the devs simply have not yet conveyed their response to the comreps to give to us. Sometimes this can take weeks of months, and only LIKE count will push a thread further on the notice list.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  9. #9
    Player Mirage's Avatar
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    We are not in a church, and when after over a hundred likes there still hasn't been an acknowledgement of the thread's existence, it is only natural to start suspecting that perhaps the likes did not work.

    In addition, bumping is not only done for the comreps to see the thread, but also to make more forum users see it so that they can press the pretty "like" button if they agree.
    (5)

  10. #10
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    Quote Originally Posted by Mirage View Post
    And really, bumping threads? It is the only real way for users to try to get noticed. If there was as little as a single post with one single sentence saying "Your concerns have been noted and we will inform the dev team of it", I don't think there would have been even one tenth as many thread bumps as the thread had.
    Completely agree, we had a few posts in it that even gave that kind of responce, such as...
    Quote Originally Posted by Komori View Post
    Come on devs, any kind of response!
    Quote Originally Posted by Demon6324236 View Post
    I would take a rep coming in and saying "We said something to the Devs, leave us alone till they give us an answer! >:O" or something!
    (0)

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